* Fixes RNG bias, we should never do `Utility.RandomDouble() <=` * Adds back champion artifacts behind UOML flag. |
||
|---|---|---|
| .. | ||
| Ants | ||
| AOS | ||
| Arachnid | ||
| Elemental | ||
| Humanoid | ||
| LBR | ||
| Mammal/Melee | ||
| Misc | ||
| ML | ||
| Ore Elementals | ||
| Plant | ||
| Reptile | ||
| SE | ||
| Summons | ||
* Fixes RNG bias, we should never do `Utility.RandomDouble() <=` * Adds back champion artifacts behind UOML flag. |
||
|---|---|---|
| .. | ||
| Ants | ||
| AOS | ||
| Arachnid | ||
| Elemental | ||
| Humanoid | ||
| LBR | ||
| Mammal/Melee | ||
| Misc | ||
| ML | ||
| Ore Elementals | ||
| Plant | ||
| Reptile | ||
| SE | ||
| Summons | ||