ModernUO/Projects/UOContent/Mobiles/Monsters/LBR/Exodus/ExodusMinion.cs
Kamron Batman 3c636b04fd
feat: Adds magical barrier and ebolt counter ability (#1182)
* Adds magical barrier ability (Pre-UOML)
* Adds ebolt counter (Post-UOML)
2022-10-02 20:48:53 -07:00

107 lines
2.7 KiB
C#

using Server.Items;
namespace Server.Mobiles;
public class ExodusMinion : BaseCreature
{
[Constructible]
public ExodusMinion() : base(AIType.AI_Melee)
{
Body = 0x2F5;
SetStr(851, 950);
SetDex(71, 80);
SetInt(61, 90);
SetHits(511, 570);
SetDamage(16, 22);
SetResistance(ResistanceType.Physical, 60, 70);
SetResistance(ResistanceType.Fire, 40, 50);
SetResistance(ResistanceType.Cold, 15, 25);
SetResistance(ResistanceType.Poison, 15, 25);
SetResistance(ResistanceType.Energy, 15, 25);
SetSkill(SkillName.MagicResist, 90.1, 100.0);
SetSkill(SkillName.Tactics, 90.1, 100.0);
SetSkill(SkillName.Wrestling, 90.1, 100.0);
Fame = 18000;
Karma = -18000;
VirtualArmor = 65;
PackItem(new PowerCrystal());
PackItem(new ArcaneGem());
PackItem(new ClockworkAssembly());
switch (Utility.Random(3))
{
case 0:
{
PackItem(new PowerCrystal());
break;
}
case 1:
{
PackItem(new ArcaneGem());
break;
}
case 2:
{
PackItem(new ClockworkAssembly());
break;
}
}
}
public ExodusMinion(Serial serial) : base(serial)
{
}
public override string CorpseName => "a minion's corpse";
public override bool IsScaredOfScaryThings => false;
public override bool IsScaryToPets => true;
public override string DefaultName => "an exodus minion";
public override bool AutoDispel => true;
public override bool BardImmune => !Core.AOS;
public override Poison PoisonImmune => Poison.Lethal;
public override void GenerateLoot()
{
AddLoot(LootPack.Average);
AddLoot(LootPack.Rich);
}
public override int GetIdleSound() => 0x218;
public override int GetAngerSound() => 0x26C;
public override int GetDeathSound() => 0x211;
public override int GetAttackSound() => 0x232;
public override int GetHurtSound() => 0x140;
private static MonsterAbility[] _abilities =
{
// OSI changed the ability some time around UOML
Core.ML ? MonsterAbility.EnergyBoltCounter : MonsterAbility.MagicalBarrier
};
public override MonsterAbility[] GetMonsterAbilities() => _abilities;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}