ModernUO/Projects/UOContent/Mobiles/Familiars
Kamron Batman eee8494558
fix: Removes scale speed by dex for monsters, fixes NPC movement/thinking speed (#1019)
* Removes scaled speed by dex for monsters
* Changes scaled speed by dex for pets (HS+ expansion) to be 400ms -> 100ms between 50 -> 200 dex
* Removes speed changes that were broken for various mobs
* Combines "Legacy" speed and renames the class to `NPCSpeeds`
* Creates speed "classes" (slow, medium, fast, very fast)
* Introduces a new overridable property `SpeedClass`. Register a new speed class using `NPCSpeeds.Register()` and then set the speed class to bulk/mass apply speeds.

Order of speed determination:
1. SpeedMod
2. SpeedClass property (not null)
3. SpeedClass entry in Data\npc-speeds.json for that type
4. "Fast" (200ms Active, 400ms Passive)
2022-05-15 10:01:14 -07:00
..
BaseFamiliar.cs fix: Removes scale speed by dex for monsters, fixes NPC movement/thinking speed (#1019) 2022-05-15 10:01:14 -07:00
DarkWolf.cs fix(core): Caches DateTime.NowUtc (#548) 2021-03-13 01:32:04 -08:00
DeathAdder.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
HordeMinion.cs fix: Cleans up LINQ calls. (#965) 2022-03-20 19:20:54 -07:00
ShadowWisp.cs fix: Cleans up LINQ calls. (#965) 2022-03-20 19:20:54 -07:00
VampireBat.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00