fixed vendor issue causing PropertyList to be accessed on pre-aos shards fixed a few places which incorrectly used Core.AOS instead of ObjectPropertyList.Enabled changed actions list from ArrayList to List<object> for diagnostic purposes |
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| .. | ||
| Animals | ||
| Familiars | ||
| Guards | ||
| Healers | ||
| Monsters | ||
| Special | ||
| Townfolk | ||
| Vendors | ||
| PlayerMobile.cs | ||