## Changes * Improves type hashing by introducing xxHash3 (64bit) * Removes individual `tdb` files in favor of a single `SerializedTypes.db` file. This file is only used to identify a type that is being deserialized, which doesn't exist. * Adds duplicate type alias detection * Adds `AssemblyHandler.FindTypeByHash` View changed files whitespaces: https://github.com/modernuo/ModernUO/pull/1172/files?diff=split&w=1 ## SerializedTypes.db The serialized types file is used to get back the original name of a type in case it no longer exists in code. This can easily be necessary if a class is renamed in code and no `TypeAlias` is provided. ### Format byte[4] - version byte[4] - count --array-- byte[8] - xxHash byte[1] - flag, 0 - null, 1 - not null byte[n] - Full class name in UTF8 ### Example <img width="472" alt="SerializedTypes_Example" src="https://user-images.githubusercontent.com/3953314/195255429-31d24293-6bd1-419e-811b-07874dd0f78d.png"> ## Benchmarks Serialized 500 Type fields. The 8192bytes comes from the _ConcurrentQueue_ that would later be used for SerializedTypes. Note that the queue is never cleared, so it's size grew considerably. ```cs | Method | Mean | Error | StdDev | Allocated | |--------------------- |---------:|---------:|---------:|----------:| | BenchmarkXXHash | 18.44 us | 0.278 us | 0.260 us | 8192 B | | BenchmarkTypeStrings | 25.09 us | 0.292 us | 0.259 us | - | ``` TODO: * Add support in the Serialization Generator for `ReadType()` and `Write(Type)` * Remove `SetTypeRef` from Serialization Generator
129 lines
3.5 KiB
C#
129 lines
3.5 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright 2019-2022 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: Guild.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Collections.Generic;
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namespace Server.Guilds;
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public enum GuildType
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{
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Regular,
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Chaos,
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Order
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}
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public abstract class BaseGuild : ISerializable
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{
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protected BaseGuild()
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{
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Serial = World.NewGuild;
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World.AddGuild(this);
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}
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protected BaseGuild(Serial serial)
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{
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Serial = serial;
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}
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public void SetTypeRef(Type type)
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{
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}
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public abstract string Abbreviation { get; set; }
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public abstract string Name { get; set; }
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public abstract GuildType Type { get; set; }
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public abstract bool Disbanded { get; }
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public abstract void Delete();
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public bool Deleted => Disbanded;
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[CommandProperty(AccessLevel.Counselor)]
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public Serial Serial { get; }
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[CommandProperty(AccessLevel.GameMaster, readOnly: true)]
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public DateTime Created { get; set; } = Core.Now;
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[CommandProperty(AccessLevel.GameMaster)]
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DateTime ISerializable.LastSerialized { get; set; } = Core.Now;
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long ISerializable.SavePosition { get; set; } = -1;
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BufferWriter ISerializable.SaveBuffer { get; set; }
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public int TypeRef { get; private set; }
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public abstract void BeforeSerialize();
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public abstract void Serialize(IGenericWriter writer);
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public abstract void Deserialize(IGenericReader reader);
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public abstract void OnDelete(Mobile mob);
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public static BaseGuild FindByName(string name)
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{
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foreach (var g in World.Guilds.Values)
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{
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if (g.Name == name)
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{
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return g;
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}
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}
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return null;
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}
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public static BaseGuild FindByAbbrev(string abbr)
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{
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foreach (var g in World.Guilds.Values)
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{
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if (g.Abbreviation == abbr)
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{
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return g;
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}
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}
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return null;
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}
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public static HashSet<BaseGuild> Search(string find)
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{
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var words = find.ToLower().Split(' ');
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var results = new HashSet<BaseGuild>();
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foreach (var g in World.Guilds.Values)
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{
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var name = g.Name;
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bool all = true;
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foreach (var t in words)
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{
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if (name.InsensitiveIndexOf(t) == -1)
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{
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all = false;
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break;
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}
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}
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if (all)
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{
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results.Add(g);
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}
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}
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return results;
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}
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public override string ToString() => $"{Serial} \"{Name} [{Abbreviation}]\"";
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}
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