ModernUO/Projects/Server
Kamron Batman e1e30998ba
fix: Adds ReadType/Write(Type) and improves type referencing (#1172)
## Changes
* Improves type hashing by introducing xxHash3 (64bit)
* Removes individual `tdb` files in favor of a single `SerializedTypes.db` file. This file is only used to identify a type that is being deserialized, which doesn't exist.
* Adds duplicate type alias detection
* Adds `AssemblyHandler.FindTypeByHash`

View changed files whitespaces: https://github.com/modernuo/ModernUO/pull/1172/files?diff=split&w=1

## SerializedTypes.db
The serialized types file is used to get back the original name of a type in case it no longer exists in code. This can easily be necessary if a class is renamed in code and no `TypeAlias` is provided.

### Format
byte[4] - version
byte[4] - count
--array--
byte[8] - xxHash
byte[1] - flag, 0 - null, 1 - not null
byte[n] - Full class name in UTF8

### Example
<img width="472" alt="SerializedTypes_Example" src="https://user-images.githubusercontent.com/3953314/195255429-31d24293-6bd1-419e-811b-07874dd0f78d.png">

## Benchmarks
Serialized 500 Type fields. The 8192bytes comes from the _ConcurrentQueue_ that would later be used for SerializedTypes.
Note that the queue is never cleared, so it's size grew considerably.
```cs
|               Method |     Mean |    Error |   StdDev | Allocated |
|--------------------- |---------:|---------:|---------:|----------:|
|      BenchmarkXXHash | 18.44 us | 0.278 us | 0.260 us |    8192 B |
| BenchmarkTypeStrings | 25.09 us | 0.292 us | 0.259 us |         - |
```

TODO:
* Add support in the Serialization Generator for `ReadType()` and `Write(Type)`
* Remove `SetTypeRef` from Serialization Generator
2022-10-11 22:17:22 -07:00
..
Buffers fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Client fix: Fixes loading map and static files (#1177) 2022-09-29 16:02:41 -07:00
Collections fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Comparers fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Configuration fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
ContextMenus fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Diagnostics fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Events fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Exceptions fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
GarbageCollection fix: Adds Gen2 callback for each STArrayPool (#971) 2022-03-26 13:57:42 -07:00
Geometry fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Gumps fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Items fix: Adds ReadType/Write(Type) and improves type referencing (#1172) 2022-10-11 22:17:22 -07:00
Json fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Localization fix: Cleans up namespaces (#1069) 2022-06-15 19:52:23 -07:00
Logging fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Maps fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Menus fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Migrations feat: Updates to Serialization Generator v2.2 (#1157) 2022-09-04 08:45:27 -07:00
Mobiles fix: Adds ReadType/Write(Type) and improves type referencing (#1172) 2022-10-11 22:17:22 -07:00
Network fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
PropertyList fix: Fixes localization corner cases with OPL (#1050) 2022-06-12 21:17:42 -07:00
Random fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Regions fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Serialization fix: Adds ReadType/Write(Type) and improves type referencing (#1172) 2022-10-11 22:17:22 -07:00
Targeting fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Text fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
TileMatrix fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Timer fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
TimeZones fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Utilities fix: Adds ReadType/Write(Type) and improves type referencing (#1172) 2022-10-11 22:17:22 -07:00
World fix: Adds ReadType/Write(Type) and improves type referencing (#1172) 2022-10-11 22:17:22 -07:00
AssemblyHandler.cs fix: Adds ReadType/Write(Type) and improves type referencing (#1172) 2022-10-11 22:17:22 -07:00
Attributes.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
CityInfo.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Commands.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Effects.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
EventLoopTasks.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
ExpansionInfo.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Guild.cs fix: Adds ReadType/Write(Type) and improves type referencing (#1172) 2022-10-11 22:17:22 -07:00
HuePicker.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
IAccount.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
IEntity.cs fix: Adds ReadType/Write(Type) and improves type referencing (#1172) 2022-10-11 22:17:22 -07:00
Interfaces.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
KeywordList.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Main.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
MultiData.cs fix: Fixes loading map and static files (#1177) 2022-09-29 16:02:41 -07:00
MUO.ico Adds MUO Logo (#52) 2019-09-12 13:13:13 -07:00
Party.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Poison.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Prompt.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Race.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Sector.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
SecureTrade.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Serial.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
Server.csproj fix: Adds ReadType/Write(Type) and improves type referencing (#1172) 2022-10-11 22:17:22 -07:00
Skills.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
TileData.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
TileList.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00
VirtueInfo.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00