ModernUO/Projects/UOContent
Nathan Oines e8a199e498
fix: Allow guildstone movement within the same house (#2031)
- Adjusted condition to prevent unnecessary "one guildstone per house" restriction when moving the guildstone inside the same house since the guildstone does not disappear after teleporter generation.

Refactors the teleportation logic for improved user experience.
2024-12-27 12:29:28 -08:00
..
Accounting feat: Upgrades serialization v4 (Threaded Heap Serialization) (#1947) 2024-09-14 09:57:43 -07:00
Assistants fix: Fixes crashing due to bad packet assumptions. (#1829) 2024-06-07 18:08:07 -07:00
Commands fix: Removes profiling. Streamlines core tick count. (#1948) 2024-09-11 00:55:18 -07:00
Compression fix: Fixes directory copying (#1668) 2024-02-09 23:25:20 -08:00
Configuration chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
Console feat: Adds console commands (#1714) 2024-03-30 09:40:43 -07:00
Context Menus fix: Moves ContextMenu out of core, streamlines code, fixes bugs (#1873) 2024-07-20 21:33:23 -07:00
Engines feat: Converts player deletion handling to a generated event (#2029) 2024-12-21 20:55:10 -08:00
Gumps fix: Fixes overlapping text in TithingGump (#2020) 2024-12-16 12:21:09 -08:00
Holiday Stuff fix: Fixes PlayerZombies null pointer exception (#1963) 2024-09-25 15:27:42 -07:00
Items fix: Allow guildstone movement within the same house (#2031) 2024-12-27 12:29:28 -08:00
Migrations fix: Fix HolidayTree not serializing components (#2024) 2024-12-17 08:59:50 -08:00
Misc feat: Converts player deletion handling to a generated event (#2029) 2024-12-21 20:55:10 -08:00
Mobiles feat: Converts player deletion handling to a generated event (#2029) 2024-12-21 20:55:10 -08:00
Multis feat: Converts player deletion handling to a generated event (#2029) 2024-12-21 20:55:10 -08:00
Network fix: Fixes edge cases with the network packet loop (#1959) 2024-09-19 18:25:30 -07:00
Regions fix: Convert house gumps to static/dynamic gumps (#1912) 2024-08-10 10:56:19 -07:00
Skills feat: Adds PlayerDeathEvent and CreatureDeathEvent using code generated events (#1927) 2024-09-05 21:23:03 -07:00
Special Systems feat: Updates to .NET 9 (#1984) 2024-12-08 10:16:34 -08:00
Spells feat: Converts player deletion handling to a generated event (#2029) 2024-12-21 20:55:10 -08:00
Targets fix: Fixes the limitation on static tiles for harvesting (#1396) 2023-04-22 09:14:42 -07:00
Text feat: Moves gumps out of the core (#1916) 2024-08-09 19:07:32 -07:00
Utilities fix: Fixes various mobile packets and setting serials (#1618) 2023-11-26 00:42:15 -08:00
World Saves fix: Archive locally is not an async function (#1735) 2024-04-21 08:08:12 -07:00
Module.cs fix: Fixes sending packets and sidesteps a major issue with stackalloc and PGO in .NET 8 (#1607) 2023-11-21 12:18:20 -08:00
UOContent.csproj fix: Fix HolidayTree not serializing components (#2024) 2024-12-17 08:59:50 -08:00