ModernUO/Projects/UOContent/Items/Armor/Plate/PlateHiroSode.cs

31 lines
893 B
C#

using ModernUO.Serialization;
namespace Server.Items
{
[SerializationGenerator(0, false)]
public partial class PlateHiroSode : BaseArmor
{
[Constructible]
public PlateHiroSode() : base(0x2780)
{
}
public override double DefaultWeight => 3.0;
public override int BasePhysicalResistance => 5;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 2;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 2;
public override int InitMinHits => 55;
public override int InitMaxHits => 75;
public override int AosStrReq => 75;
public override int OldStrReq => 75;
public override int ArmorBase => 3;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
}
}