ModernUO/Projects/UOContent/Items/Armor/Studded/HideGorget.cs

37 lines
1.1 KiB
C#

using ModernUO.Serialization;
namespace Server.Items
{
[SerializationGenerator(0, false)]
[Flippable(0x2B76, 0x316D)]
public partial class HideGorget : BaseArmor
{
[Constructible]
public HideGorget() : base(0x2B76)
{
}
public override double DefaultWeight => 3.0;
public override int RequiredRaces => Race.AllowElvesOnly;
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 4;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 2;
public override int InitMinHits => 35;
public override int InitMaxHits => 45;
public override int AosStrReq => 15;
public override int OldStrReq => 15;
public override int ArmorBase => 15;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
}
}