ModernUO/Projects/UOContent/Items/Weapons/Knives/Cleaver.cs

33 lines
1,019 B
C#

using ModernUO.Serialization;
namespace Server.Items
{
[Flippable(0xEC3, 0xEC2)]
[SerializationGenerator(0, false)]
public partial class Cleaver : BaseKnife
{
[Constructible]
public Cleaver() : base(0xEC3)
{
}
public override double DefaultWeight => 2.0;
public override WeaponAbility PrimaryAbility => WeaponAbility.BleedAttack;
public override WeaponAbility SecondaryAbility => WeaponAbility.InfectiousStrike;
public override int AosStrengthReq => 10;
public override int AosMinDamage => 11;
public override int AosMaxDamage => 13;
public override int AosSpeed => 46;
public override float MlSpeed => 2.50f;
public override int OldStrengthReq => 10;
public override int OldMinDamage => 2;
public override int OldMaxDamage => 13;
public override int OldSpeed => 40;
public override int InitMinHits => 31;
public override int InitMaxHits => 50;
}
}