ModernUO/Projects/UOContent/Items/Aquarium/AquariumFishingNet.cs
Kamron Batman ecbee17690
fix: Optimizes OPL using string interpolation (#1041)
## Breaking Changes (New API)
ObjectPropertyList supports the following API:
```cs
list.Add(500000);
list.Add(500001, stringArgument);
list.Add("Some text");
list.Add($"Some text with {argument}");
list.Add(500002, $"{arg1}\t{arg2}");
```

## Notes
1. All API uses that require a formatter like this:
    ```cs
    list.Add(500002, "{0}\t{1}", arg1, arg2);
    ```
    Should be changed to use string interpolation, for example:
    ```cs
    list.Add(500002, $"{arg1}\t{arg2}");
    ```
2. The following paradigm should no longer be used:
    ```cs
    list.Add(1061170, prop.ToString()); // strength requirement ~1_val~
    ```
    The new string interpolation API will avoid having to convert the argument to a string before writing it to the packet. Instead use the following:
    ```cs
    list.Add(1061170, $"{prop}"); // strength requirement ~1_val~
    ```

### Benchmarks
```cs
|                         Method |     Mean |   Error |  StdDev |  Gen 0 | Allocated |
|------------------------------- |---------:|--------:|--------:|-------:|----------:|
|                BenchmarkOldOPL | 241.0 ns | 0.56 ns | 0.47 ns | 0.0105 |      88 B |
| BenchmarkStringInterpolatedOPL | 199.9 ns | 2.44 ns | 2.39 ns |      - |         - |
```

### Changes
- [X] Removes crash in STArray.Return when array is null.
- [X] Fixes NPE in OPL when entity is null. Serial in packet will be 0 when entity is null.
- [X] Fixes NPE in AosAttributes when Parent is null.
- [X] Changes OPL to use string interpolation.
- [X] Introduces `IPropertyList` to allow extending PropertyList for other uses.
2022-06-02 10:09:53 -07:00

116 lines
3.5 KiB
C#

using ModernUO.Serialization;
namespace Server.Items
{
[SerializationGenerator(0, false)]
public partial class AquariumFishNet : SpecialFishingNet
{
[Constructible]
public AquariumFishNet()
{
ItemID = 0xDC8;
}
public override int LabelNumber => 1074463; // An aquarium fishing net
public override bool RequireDeepWater => false;
protected override void AddNetProperties(IPropertyList list)
{
}
protected override void FinishEffect(Point3D p, Map map, Mobile from)
{
if (from.Skills.Fishing.Value < 10)
{
from.SendLocalizedMessage(1074487); // The creatures are too quick for you!
}
else
{
var fish = GiveFish(from);
var bowl = Aquarium.GetEmptyBowl(from);
if (bowl != null)
{
fish.StopTimer();
bowl.AddItem(fish);
from.SendLocalizedMessage(1074489); // A live creature jumps into the fish bowl in your pack!
Delete();
return;
}
if (from.PlaceInBackpack(fish))
{
from.PlaySound(0x5A2);
from.SendLocalizedMessage(
1074490
); // A live creature flops around in your pack before running out of air.
fish.Kill();
Delete();
return;
}
fish.Delete();
from.SendLocalizedMessage(1074488); // You could not hold the creature.
}
InUse = false;
Movable = true;
if (!from.PlaceInBackpack(this))
{
if (from.Map == null || from.Map == Map.Internal)
{
Delete();
}
else
{
MoveToWorld(from.Location, from.Map);
}
}
}
private BaseFish GiveFish(Mobile from)
{
var skill = from.Skills.Fishing.Value;
if (skill / 100.0 >= Utility.RandomDouble())
{
var max = (int)skill / 5;
if (max > 20)
{
max = 20;
}
return Utility.Random(max) switch
{
0 => new MinocBlueFish(),
1 => new Shrimp(),
2 => new FandancerFish(),
3 => new GoldenBroadtail(),
4 => new RedDartFish(),
5 => new AlbinoCourtesanFish(),
6 => new MakotoCourtesanFish(),
7 => new NujelmHoneyFish(),
8 => new Jellyfish(),
9 => new SpeckledCrab(),
10 => new LongClawCrab(),
11 => new AlbinoFrog(),
12 => new KillerFrog(),
13 => new VesperReefTiger(),
14 => new PurpleFrog(),
15 => new BritainCrownFish(),
16 => new YellowFinBluebelly(),
17 => new SpottedBuccaneer(),
18 => new SpinedScratcherFish(),
_ => new SmallMouthSuckerFin()
};
}
return new MinocBlueFish();
}
}
}