- Ore is no longer a deedable commodity. - Added StaffOnly condition to ConditionTeleporter. - Account/IAccount now compares greater than null. - General BaseOre cleanup. - Fixed BaseOre smelting bug where any ore over 30k would be discarded. - Added a 2 tile range check to FishingPole OnDoubleClick. - Removed redundant checks from BaseAxe OnDoubleClick. - General SkillCheck cleanup. - Fixed a typo in SkillMod. - Added CommandProperty to Mobile NetState. - Implemented IComparable for NetState. |
||
|---|---|---|
| .. | ||
| Axe.cs | ||
| BaseAxe.cs | ||
| BattleAxe.cs | ||
| DoubleAxe.cs | ||
| ExecutionersAxe.cs | ||
| GuardianAxe.cs | ||
| Hatchet.cs | ||
| HeavyOrnateAxe.cs | ||
| LargeBattleAxe.cs | ||
| Pickaxe.cs | ||
| SingingAxe.cs | ||
| ThunderingAxe.cs | ||
| TwoHandedAxe.cs | ||
| WarAxe.cs | ||