..
Tracking
fix: Cleans up core code ( #1187 )
2022-10-10 21:47:08 -07:00
Anatomy.cs
chore: Code cleanup ( #399 )
2021-01-10 09:14:03 -08:00
AnimalLore.cs
Fixes brace style ( #248 )
2020-09-13 21:49:46 -07:00
AnimalTaming.cs
fix: Removes scale speed by dex for monsters, fixes NPC movement/thinking speed ( #1019 )
2022-05-15 10:01:14 -07:00
ArmsLore.cs
chore(content): Updates to C# 9 syntax ( #373 )
2020-12-30 12:50:10 -08:00
Begging.cs
fix(core): Adds Hashed & Hierarchical Timer Wheel ( #655 )
2021-07-11 22:42:06 -07:00
DetectHidden.cs
chore(content): Updates to C# 9 syntax ( #373 )
2020-12-30 12:50:10 -08:00
Discordance.cs
feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api ( #667 )
2021-08-07 14:33:35 -07:00
EvalInt.cs
chore: Code cleanup ( #399 )
2021-01-10 09:14:03 -08:00
ForensicEval.cs
fix(core): Converts healthbar packets ( #367 )
2020-12-27 23:22:21 -08:00
Hiding.cs
fix: Various code cleanup ( #756 )
2021-09-03 19:41:12 -07:00
Inscribe.cs
chore: Cleans up pattern checks. ( #892 )
2021-12-24 15:53:59 -08:00
ItemIdentification.cs
Removes literal variables ( #257 )
2020-09-18 18:41:26 -07:00
Meditation.cs
fix: Cleanup IPoint3D calls ( #704 )
2021-08-19 09:11:48 -07:00
Peacemaking.cs
chore: Cleans up pattern checks. ( #892 )
2021-12-24 15:53:59 -08:00
Poisoning.cs
chore: Cleans up pattern checks. ( #892 )
2021-12-24 15:53:59 -08:00
Provocation.cs
chore: Cleans up pattern checks. ( #892 )
2021-12-24 15:53:59 -08:00
RemoveTrap.cs
fix: Cleans up some comments and spell code ( #1120 )
2022-07-16 19:45:41 -07:00
Snooping.cs
fix: Fixes snooping staff ( #900 )
2021-12-28 02:09:25 -08:00
SpiritSpeak.cs
fix: Players casting is sometimes not disturbed ( #1138 )
2022-08-16 22:17:39 -07:00
Stealing.cs
fix: Fixes spell mechanics and misc bugs ( #1118 )
2022-07-14 22:01:59 -07:00
Stealth.cs
fix: Updates races to properly support gargoyle equipment. ( #744 )
2021-08-29 00:43:55 -07:00
TasteID.cs
Removes literal variables ( #257 )
2020-09-18 18:41:26 -07:00