ModernUO/Projects/UOContent/Spells/Seventh
Jack 6745cf2075
feat: Adds Mobile.Murderer virtual property, consolidates kill-threshold checks (#2355)
## Summary

- Adds `public virtual bool Murderer => Kills >= 5` property to `Mobile`, replacing ~30 scattered `Kills >= 5` / `Kills < 5` magic-number checks across the codebase
- `BaseCreature` overrides `Murderer` to also return `true` when `AlwaysMurderer` is set
- Updates `Corpse` serialization to v15, storing `_murderer` as a `bool` field (migrated from `int Kills >= 5` in earlier versions)
2026-03-06 08:36:41 -08:00
..
ChainLightning.cs fix: Fixes targeting ground with spells (#1937) 2024-08-20 15:51:33 -07:00
EnergyField.cs chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
FlameStrike.cs fix: Magic NPCs now use spell range (#1870) 2024-08-08 07:05:27 -07:00
GateTravel.cs feat: Adds Mobile.Murderer virtual property, consolidates kill-threshold checks (#2355) 2026-03-06 08:36:41 -08:00
ManaVampire.cs fix: Magic NPCs now use spell range (#1870) 2024-08-08 07:05:27 -07:00
MassDispel.cs fix: Fixes targeting ground with spells (#1937) 2024-08-20 15:51:33 -07:00
MeteorSwarm.cs chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Polymorph.cs feat: Adds PlayerDeathEvent and CreatureDeathEvent using code generated events (#1927) 2024-09-05 21:23:03 -07:00