ModernUO/Projects/UOContent/Mobiles/Special
Kamron Batman 23532db603
fix: Cleans up LINQ calls. (#965)
- [X] Removes several `ToList()` uses with `PooledRefQueue`
- [X] Adds a `PeekRandom` to PooledRefQueue
- [X] Updates EV/BS so they dispel each other in a more efficient manner.
- [X] Fixes Firebomb so it works like a normal firefield.
- [X] Fixes field spells so they aren't unnecessarily using a Point3D ref more than necessary.
- [X] Removes extra allocation in campfire by using reverse loop.
- [X] Removes other LINQ calls that aren't needed.
2022-03-20 19:20:54 -07:00
..
Barracoon.cs chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
BaseChampion.cs fix: Fixes speed issues (#959) 2022-03-15 10:18:27 -07:00
BaseShieldGuard.cs fix: Round 3 of speed updates for NPCs (#963) 2022-03-18 12:56:42 -07:00
CapturedHordeMinion.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
ChaosGuard.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
DarkGuardian.cs fix: Fixes NPC slowness. (#955) 2022-03-10 22:55:06 -08:00
Harrower.cs fix: Cleans up LINQ calls. (#965) 2022-03-20 19:20:54 -07:00
HarrowerTentacles.cs fix: Fixes NPC slowness. (#955) 2022-03-10 22:55:06 -08:00
LordOaks.cs fix(core): Fixes several serialization issues (#355) 2020-12-23 07:11:41 -08:00
Mephitis.cs fix: Fixes speed issues (#959) 2022-03-15 10:18:27 -07:00
Neira.cs fix(core): Fixes several serialization issues (#355) 2020-12-23 07:11:41 -08:00
OrderGuard.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
Paragon.cs fix: Fixes speed issues (#959) 2022-03-15 10:18:27 -07:00
Rikktor.cs chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
Semidar.cs fix: Fixes speed issues (#959) 2022-03-15 10:18:27 -07:00
Serado.cs chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
ServantOfSemidar.cs fix: Fixes NPC slowness. (#955) 2022-03-10 22:55:06 -08:00
Silvani.cs fix: Fixes speed issues (#959) 2022-03-15 10:18:27 -07:00
Wanderer.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00