### BREAKING CHANGE ### The constructor for `TextDefinition` has been removed. Instead use `TextDefinition.Of()` or cast the integer/string to TextDefinition.
116 lines
4.7 KiB
C#
116 lines
4.7 KiB
C#
namespace Server.Factions;
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public class Shadowlords : Faction
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{
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public Shadowlords()
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{
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Instance = this;
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Definition =
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new FactionDefinition(
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3,
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1109, // shadow
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2211, // green
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1109, // join stone : shadow
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2211, // broadcast : green
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0x79,
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0x3EB0, // war horse
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"Shadowlords",
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"shadow",
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"SL",
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1011537, // SHADOWLORDS
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1060772, // Shadowlords faction
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1011424, // <center>SHADES OF DARKNESS</center>
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/*
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* The Shadow Lords are a faction that has sprung up within the ranks of
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* Minax. Comprised mostly of undead and those who would seek to be
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* necromancers, they pose a threat to both the sides of good and evil.
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* Their plans have disrupted the hold Minax has over Felucca, and their
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* ultimate goal is to destroy all life.
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*/
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1011451,
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1011456, // This city is controlled by the Shadow Lords.
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1042255, // This sigil has been corrupted by the Shadowlords
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1041046, // The faction signup stone for the Shadowlords
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1041384, // The Faction Stone of the Shadowlords
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1011466, // : Shadowlords
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1005184, // Minions of the Shadowlords will now be ignored.
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1005185, // Minions of the Shadowlords will now be warned of their impending deaths.
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1005186, // Minions of the Shadowlords will now be attacked at will.
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new StrongholdDefinition(
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new[]
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{
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new Rectangle2D(960, 688, 8, 9),
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new Rectangle2D(944, 697, 24, 23)
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},
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new Point3D(969, 768, 0),
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new Point3D(947, 713, 0),
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new[]
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{
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new Point3D(953, 713, 20),
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new Point3D(953, 709, 20),
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new Point3D(953, 705, 20),
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new Point3D(953, 701, 20),
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new Point3D(957, 713, 20),
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new Point3D(957, 709, 20),
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new Point3D(957, 705, 20),
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new Point3D(957, 701, 20)
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}
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),
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new[]
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{
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new RankDefinition(10, 991, 8, 1060799), // Purveyor of Darkness
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new RankDefinition(9, 950, 7, 1060798), // Agent of Evil
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new RankDefinition(8, 900, 6, 1060797), // Bringer of Sorrow
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new RankDefinition(7, 800, 6, 1060797), // Bringer of Sorrow
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new RankDefinition(6, 700, 5, 1060796), // Keeper of Lies
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new RankDefinition(5, 600, 5, 1060796), // Keeper of Lies
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new RankDefinition(4, 500, 5, 1060796), // Keeper of Lies
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new RankDefinition(3, 400, 4, 1060795), // Servant
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new RankDefinition(2, 200, 4, 1060795), // Servant
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new RankDefinition(1, 0, 4, 1060795) // Servant
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},
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new[]
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{
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new GuardDefinition(
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typeof(FactionHenchman),
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0x1403,
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5000,
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1000,
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10,
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1011526, // HENCHMAN
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1011510 // Hire Henchman
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),
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new GuardDefinition(
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typeof(FactionMercenary),
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0x0F62,
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6000,
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2000,
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10,
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1011527, // MERCENARY
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1011511 // Hire Mercenary
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),
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new GuardDefinition(
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typeof(FactionDeathKnight),
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0x0F45,
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7000,
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3000,
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10,
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1011512, // DEATH KNIGHT
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1011503 // Hire Death Knight
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),
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new GuardDefinition(
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typeof(FactionNecromancer),
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0x13F8,
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8000,
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4000,
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10,
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1011513, // SHADOW MAGE
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1011504 // Hire Shadow Mage
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)
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}
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);
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}
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public static Faction Instance { get; private set; }
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}
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