ModernUO/Projects/UOContent/Mobiles/Monsters/Custom/EvilGriffon.cs

54 lines
1.5 KiB
C#

using System;
using ModernUO.Serialization;
using Server.Items;
namespace Server.Mobiles
{
[SerializationGenerator(0, false)]
public partial class EvilGriffon : BaseMount
{
public override string DefaultName => "an evil griffon";
[Constructible]
public EvilGriffon() : base(1137, 1137, AIType.AI_Melee)
{
BaseSoundID = 0x4FE;
SetStr(220, 270);
SetDex(130, 150);
SetInt(70, 90);
SetHits(200, 240);
SetDamage(14, 18);
SetDamageType(ResistanceType.Physical, 50);
SetDamageType(ResistanceType.Energy, 50); // Darker variant hits with a bit of energy
SetResistance(ResistanceType.Physical, 45, 55);
SetResistance(ResistanceType.Fire, 40, 50);
SetResistance(ResistanceType.Cold, 20, 30);
SetResistance(ResistanceType.Poison, 40, 50);
SetResistance(ResistanceType.Energy, 30, 40);
SetSkill(SkillName.MagicResist, 65.0, 80.0);
SetSkill(SkillName.Tactics, 75.0, 90.0);
SetSkill(SkillName.Wrestling, 75.0, 90.0);
Fame = 5000;
Karma = -5000; // Aggressive
Tamable = true;
ControlSlots = 2;
MinTameSkill = 85.1;
}
public override int Meat => 3;
public override int Feathers => 36;
public override FoodType FavoriteFood => FoodType.Meat;
public override void GenerateLoot()
{
AddLoot(LootPack.Average, 2);
}
}
}