ModernUO/Projects/UOContent/Mobiles/Monsters/Custom/Griffon.cs

54 lines
1.5 KiB
C#

using System;
using ModernUO.Serialization;
using Server.Items;
namespace Server.Mobiles
{
[SerializationGenerator(0, false)]
public partial class Griffon : BaseMount
{
public override string DefaultName => "a griffon";
[Constructible]
public Griffon() : base(1136, 1136, AIType.AI_Melee)
{
BaseSoundID = 0x4FE;
SetStr(200, 250);
SetDex(120, 140);
SetInt(60, 80);
SetHits(180, 220);
SetDamage(12, 16);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 40, 50);
SetResistance(ResistanceType.Fire, 30, 40);
SetResistance(ResistanceType.Cold, 30, 40);
SetResistance(ResistanceType.Poison, 20, 30);
SetResistance(ResistanceType.Energy, 30, 40);
SetSkill(SkillName.MagicResist, 60.0, 75.0);
SetSkill(SkillName.Tactics, 70.0, 85.0);
SetSkill(SkillName.Wrestling, 70.0, 85.0);
Fame = 4000;
Karma = 0; // Neutral
Tamable = true;
ControlSlots = 2;
MinTameSkill = 80.1;
}
public override int Meat => 3;
public override int Feathers => 36;
public override FoodType FavoriteFood => FoodType.Meat;
public override void GenerateLoot()
{
AddLoot(LootPack.Average);
AddLoot(LootPack.Meager);
}
}
}