ModernUO/Projects/Benchmarks/Benchmarks/Map
Kamron Batman 23532db603
fix: Cleans up LINQ calls. (#965)
- [X] Removes several `ToList()` uses with `PooledRefQueue`
- [X] Adds a `PeekRandom` to PooledRefQueue
- [X] Updates EV/BS so they dispel each other in a more efficient manner.
- [X] Fixes Firebomb so it works like a normal firefield.
- [X] Fixes field spells so they aren't unnecessarily using a Point3D ref more than necessary.
- [X] Removes extra allocation in campfire by using reverse loop.
- [X] Removes other LINQ calls that aren't needed.
2022-03-20 19:20:54 -07:00
..
MapEntitiesSelectors.cs fix: Cleans up LINQ calls. (#965) 2022-03-20 19:20:54 -07:00
MapItemSelectors.cs fix: Cleans up LINQ calls. (#965) 2022-03-20 19:20:54 -07:00
MapMobileSelectors.cs fix: Cleans up LINQ calls. (#965) 2022-03-20 19:20:54 -07:00
MapMultiSelectors.cs fix: Cleans up LINQ calls. (#965) 2022-03-20 19:20:54 -07:00
MapMultiTilesSelectors.cs fix: Cleans up LINQ calls. (#965) 2022-03-20 19:20:54 -07:00