ModernUO/Projects/UOContent/Mobiles/AI
Kamron Batman d4282367ba
fix: Fixes crash with combatant and mobs facing each other (#1644)
### Summary
- Fixes crash bugs with combatant checks in AI
- Fixes mobs not facing each other while in combat. (Old RunUO bug)
- Fixes predators not actually going into guard when their combatant dies.
- Adds missing checks for combatant in various AI.

Note: Much easier to understand changes if whitespace is off - https://github.com/modernuo/ModernUO/pull/1644/files?diff=split&w=1
2023-12-20 14:48:24 -08:00
..
AIControlMobileTarget.cs fix: Cleans up AI code (#1084) 2022-06-20 19:32:16 -07:00
AnimalAI.cs fix: Fixes crash with combatant and mobs facing each other (#1644) 2023-12-20 14:48:24 -08:00
ArcherAI.cs fix: Fixes crash with combatant and mobs facing each other (#1644) 2023-12-20 14:48:24 -08:00
BaseAI.cs fix: Fixes crash with combatant and mobs facing each other (#1644) 2023-12-20 14:48:24 -08:00
BerserkAI.cs fix: Fixes crash with combatant and mobs facing each other (#1644) 2023-12-20 14:48:24 -08:00
HealerAI.cs fix: Changes Map.Sector.Mobiles to link list & Fixes various related crash bugs (#1553) 2023-10-29 22:42:46 -07:00
MageAI.cs fix: Fixes crash with combatant and mobs facing each other (#1644) 2023-12-20 14:48:24 -08:00
MeleeAI.cs fix: Fixes crash with combatant and mobs facing each other (#1644) 2023-12-20 14:48:24 -08:00
OppositionGroup.cs C# 9 Cleanup (#325) 2020-11-27 00:29:21 -08:00
PredatorAI.cs fix: Fixes crash with combatant and mobs facing each other (#1644) 2023-12-20 14:48:24 -08:00
ThiefAI.cs fix: Fixes crash with combatant and mobs facing each other (#1644) 2023-12-20 14:48:24 -08:00
VendorAI.cs fix: Cleans up AI code (#1084) 2022-06-20 19:32:16 -07:00