ModernUO/Projects/Scripts/Engines/Factions/Items/Traps/FactionSawTrap.cs
2019-08-02 18:16:11 -07:00

71 lines
1.8 KiB
C#

using System;
namespace Server.Factions
{
public class FactionSawTrap : BaseFactionTrap
{
public FactionSawTrap(Faction f = null, Mobile m = null) : base(f, m, 0x11AC)
{
}
public override int LabelNumber => 1041047; // faction saw trap
public override int AttackMessage => 1010544; // The blade cuts deep into your skin!
public override int DisarmMessage => 1010540; // You carefully dismantle the saw mechanism and disable the trap.
public override int EffectSound => 0x218;
public override int MessageHue => 0x5A;
public override AllowedPlacing AllowedPlacing => AllowedPlacing.ControlledFactionTown;
public override void DoVisibleEffect()
{
Effects.SendLocationEffect(Location, Map, 0x11AD, 25, 10);
}
public override void DoAttackEffect(Mobile m)
{
m.Damage(Utility.Dice(6, 10, 40), m);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class FactionSawTrapDeed : BaseFactionTrapDeed
{
public FactionSawTrapDeed() : base(0x1107)
{
}
public FactionSawTrapDeed(Serial serial) : base(serial)
{
}
public override Type TrapType => typeof(FactionSawTrap);
public override int LabelNumber => 1044604; // faction saw trap deed
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}