ModernUO/Projects/Scripts/Engines/Khaldun/Mobiles/MorgBergen.cs
2019-08-02 18:16:11 -07:00

110 lines
No EOL
2.5 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class MorgBergen : BaseCreature
{
[Constructible]
public MorgBergen() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Title = "the Cursed";
Hue = 0x8596;
Body = 0x190;
AddItem(new ShortPants(0x59C));
Bardiche bardiche = new Bardiche();
LeatherGloves gloves = new LeatherGloves();
LeatherArms arms = new LeatherArms();
bardiche.Hue = 0x96F;
bardiche.Movable = false;
gloves.Hue = 0x96F;
arms.Hue = 0x96F;
AddItem(bardiche);
AddItem(gloves);
AddItem(arms);
SetStr(111, 120);
SetDex(111, 120);
SetInt(51, 60);
SetHits(180, 207);
SetMana(0);
SetDamage(9, 17);
SetDamageType(ResistanceType.Physical, 40);
SetDamageType(ResistanceType.Cold, 60);
SetResistance(ResistanceType.Physical, 35, 45);
SetResistance(ResistanceType.Fire, 25, 30);
SetResistance(ResistanceType.Cold, 50, 60);
SetResistance(ResistanceType.Poison, 25, 35);
SetResistance(ResistanceType.Energy, 25, 35);
SetSkill(SkillName.Swords, 90.1, 100.0);
SetSkill(SkillName.Tactics, 90.1, 100.0);
SetSkill(SkillName.MagicResist, 80.1, 90.0);
SetSkill(SkillName.Anatomy, 90.1, 100.0);
Fame = 5000;
Karma = -1000;
}
public MorgBergen(Serial serial) : base(serial)
{
}
public override bool ShowFameTitle => false;
public override bool DeleteCorpseOnDeath => true;
public override string DefaultName => "Morg Bergen";
public override bool AlwaysMurderer => true;
public override int GetIdleSound()
{
return 0x1CE;
}
public override int GetAngerSound()
{
return 0x263;
}
public override int GetDeathSound()
{
return 0x1D1;
}
public override int GetHurtSound()
{
return 0x25E;
}
public override bool OnBeforeDeath()
{
Gold gold = new Gold(Utility.RandomMinMax(190, 230));
gold.MoveToWorld(Location, Map);
Effects.SendLocationEffect(Location, Map, 0x376A, 10, 1);
return true;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}