ModernUO/Projects/Scripts/Engines/Quests/Haochi's Trials/Mobiles/YoungNinja.cs
2019-08-02 18:16:11 -07:00

67 lines
No EOL
1.6 KiB
C#

using Server.Items;
using Server.Mobiles;
namespace Server.Engines.Quests.Samurai
{
public class YoungNinja : BaseCreature
{
[Constructible]
public YoungNinja() : base(AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
InitStats(45, 30, 5);
SetHits(20, 30);
Hue = Race.Human.RandomSkinHue();
Body = 0x190;
Utility.AssignRandomHair(this);
Utility.AssignRandomFacialHair(this);
AddItem(new NinjaTabi());
AddItem(new LeatherNinjaPants());
AddItem(new LeatherNinjaJacket());
AddItem(new LeatherNinjaBelt());
AddItem(new Bandana(Utility.RandomNondyedHue()));
switch (Utility.Random(3))
{
case 0:
AddItem(new Tessen());
break;
case 1:
AddItem(new Kama());
break;
default:
AddItem(new Lajatang());
break;
}
SetSkill(SkillName.Swords, 50.0);
SetSkill(SkillName.Tactics, 50.0);
}
public YoungNinja(Serial serial) : base(serial)
{
}
public override string CorpseName => "a young ninja's corpse";
public override string DefaultName => "a young ninja";
public override bool AlwaysMurderer => true;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}