ModernUO/Projects/Scripts/Items/Armor/Helmets/OrcHelm.cs
2019-08-02 18:16:11 -07:00

49 lines
No EOL
1.3 KiB
C#

namespace Server.Items
{
public class OrcHelm : BaseArmor
{
[Constructible]
public OrcHelm() : base(0x1F0B)
{
}
public OrcHelm(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 1;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 5;
public override int InitMinHits => 30;
public override int InitMaxHits => 50;
public override int AosStrReq => 30;
public override int OldStrReq => 10;
public override int ArmorBase => 20;
public override double DefaultWeight => 5;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.None;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version == 0 && (Weight == 1 || Weight == 5)) Weight = -1;
}
}
}