ModernUO/Projects/Scripts/Items/Champion Artifacts/Shared/OblivionsNeedle.cs
2019-08-02 18:16:11 -07:00

41 lines
No EOL
913 B
C#

namespace Server.Items
{
public class OblivionsNeedle : Dagger
{
[Constructible]
public OblivionsNeedle()
{
Attributes.BonusStam = 20;
Attributes.AttackChance = 20;
Attributes.DefendChance = -20;
Attributes.WeaponDamage = 40;
WeaponAttributes.HitLeechStam = 50;
}
public OblivionsNeedle(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1094916; // Oblivion's Needle [Replica]
public override int InitMinHits => 150;
public override int InitMaxHits => 150;
public override bool CanFortify => false;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}