ModernUO/Projects/Scripts/Items/Champion Artifacts/Unique/GladiatorsCollar.cs
2019-08-02 18:16:11 -07:00

47 lines
No EOL
1.1 KiB
C#

namespace Server.Items
{
public class GladiatorsCollar : PlateGorget
{
[Constructible]
public GladiatorsCollar()
{
Hue = 0x26d;
Attributes.BonusHits = 10;
Attributes.AttackChance = 10;
ArmorAttributes.MageArmor = 1;
}
public GladiatorsCollar(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1094917; // Gladiator's Collar [Replica]
public override int BasePhysicalResistance => 18;
public override int BaseFireResistance => 18;
public override int BaseColdResistance => 17;
public override int BasePoisonResistance => 18;
public override int BaseEnergyResistance => 16;
public override int InitMinHits => 150;
public override int InitMaxHits => 150;
public override bool CanFortify => false;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}