ModernUO/Projects/Scripts/Items/Clothing/Artifacts/DivineCountenance.cs
2019-08-02 18:16:11 -07:00

58 lines
No EOL
1.3 KiB
C#

namespace Server.Items
{
public class DivineCountenance : HornedTribalMask
{
[Constructible]
public DivineCountenance()
{
Hue = 0x482;
Attributes.BonusInt = 8;
Attributes.RegenMana = 2;
Attributes.ReflectPhysical = 15;
Attributes.LowerManaCost = 8;
}
public DivineCountenance(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1061289; // Divine Countenance
public override int ArtifactRarity => 11;
public override int BasePhysicalResistance => 8;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 9;
public override int BaseEnergyResistance => 25;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 0:
{
Resistances.Physical = 0;
Resistances.Fire = 0;
Resistances.Cold = 0;
Resistances.Energy = 0;
break;
}
}
}
}
}