ModernUO/Projects/Scripts/Items/Clothing/Artifacts/HuntersHeaddress.cs
2019-08-02 18:16:11 -07:00

52 lines
No EOL
1.1 KiB
C#

namespace Server.Items
{
public class HuntersHeaddress : DeerMask
{
[Constructible]
public HuntersHeaddress()
{
Hue = 0x594;
SkillBonuses.SetValues(0, SkillName.Archery, 20);
Attributes.BonusDex = 8;
Attributes.NightSight = 1;
Attributes.AttackChance = 15;
}
public HuntersHeaddress(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1061595; // Hunter's Headdress
public override int ArtifactRarity => 11;
public override int BaseColdResistance => 23;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 0:
{
Resistances.Cold = 0;
break;
}
}
}
}
}