52 lines
No EOL
1.1 KiB
C#
52 lines
No EOL
1.1 KiB
C#
namespace Server.Items
|
|
{
|
|
public class HuntersHeaddress : DeerMask
|
|
{
|
|
[Constructible]
|
|
public HuntersHeaddress()
|
|
{
|
|
Hue = 0x594;
|
|
|
|
SkillBonuses.SetValues(0, SkillName.Archery, 20);
|
|
|
|
Attributes.BonusDex = 8;
|
|
Attributes.NightSight = 1;
|
|
Attributes.AttackChance = 15;
|
|
}
|
|
|
|
public HuntersHeaddress(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public override int LabelNumber => 1061595; // Hunter's Headdress
|
|
|
|
public override int ArtifactRarity => 11;
|
|
|
|
public override int BaseColdResistance => 23;
|
|
|
|
public override int InitMinHits => 255;
|
|
public override int InitMaxHits => 255;
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(1);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
switch (version)
|
|
{
|
|
case 0:
|
|
{
|
|
Resistances.Cold = 0;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} |