393 lines
10 KiB
C#
393 lines
10 KiB
C#
using System;
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using Server.Factions;
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using Server.Gumps;
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using Server.Misc;
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using Server.Mobiles;
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using Server.Network;
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using Server.Regions;
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namespace Server.Items
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{
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[DispellableField]
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public class Moongate : Item
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{
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[Constructible]
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public Moongate(bool dispellable = true) :
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this(Point3D.Zero, null, dispellable)
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{
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}
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[Constructible]
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public Moongate(Point3D target, Map targetMap = null, bool dispellable = true) : base(0xF6C)
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{
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Movable = false;
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Light = LightType.Circle300;
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Target = target;
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TargetMap = targetMap;
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Dispellable = dispellable;
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}
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public Moongate(Serial serial) : base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public Point3D Target{ get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public Map TargetMap{ get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public bool Dispellable{ get; set; }
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public virtual bool ShowFeluccaWarning => false;
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public override void OnDoubleClick(Mobile from)
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{
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if (!from.Player)
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return;
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if (from.InRange(GetWorldLocation(), 1))
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CheckGate(from, 1);
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else
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from.SendLocalizedMessage(500446); // That is too far away.
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}
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public override bool OnMoveOver(Mobile m)
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{
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if (m.Player)
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CheckGate(m, 0);
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return true;
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}
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public virtual void CheckGate(Mobile m, int range)
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{
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#region Mondain's Legacy
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if (m.Hidden && m.AccessLevel == AccessLevel.Player && Core.ML)
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m.RevealingAction();
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#endregion
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new DelayTimer(m, this, range).Start();
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}
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public virtual void OnGateUsed(Mobile m)
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{
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}
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public virtual void UseGate(Mobile m)
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{
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ClientFlags flags = m.NetState?.Flags ?? ClientFlags.None;
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if (Sigil.ExistsOn(m))
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{
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m.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil.
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}
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else if (TargetMap == Map.Felucca && m is PlayerMobile mobile && mobile.Young)
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{
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mobile.SendLocalizedMessage(1049543); // You decide against traveling to Felucca while you are still young.
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}
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else if (m.Kills >= 5 && TargetMap != Map.Felucca ||
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TargetMap == Map.Tokuno && (flags & ClientFlags.Tokuno) == 0 ||
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TargetMap == Map.Malas && (flags & ClientFlags.Malas) == 0 ||
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TargetMap == Map.Ilshenar && (flags & ClientFlags.Ilshenar) == 0)
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{
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m.SendLocalizedMessage(1019004); // You are not allowed to travel there.
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}
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else if (m.Spell != null)
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{
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m.SendLocalizedMessage(1049616); // You are too busy to do that at the moment.
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}
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else if (TargetMap != null && TargetMap != Map.Internal)
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{
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BaseCreature.TeleportPets(m, Target, TargetMap);
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m.MoveToWorld(Target, TargetMap);
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if (m.AccessLevel == AccessLevel.Player || !m.Hidden)
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m.PlaySound(0x1FE);
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OnGateUsed(m);
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}
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else
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{
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m.SendMessage("This moongate does not seem to go anywhere.");
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1); // version
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writer.Write(Target);
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writer.Write(TargetMap);
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// Version 1
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writer.Write(Dispellable);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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Target = reader.ReadPoint3D();
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TargetMap = reader.ReadMap();
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if (version >= 1)
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Dispellable = reader.ReadBool();
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}
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public virtual bool ValidateUse(Mobile from, bool message)
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{
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if (from.Deleted || Deleted)
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return false;
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if (from.Map != Map || !from.InRange(this, 1))
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{
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if (message)
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from.SendLocalizedMessage(500446); // That is too far away.
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return false;
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}
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return true;
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}
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public virtual void BeginConfirmation(Mobile from)
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{
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if (IsInTown(from.Location, from.Map) && !IsInTown(Target, TargetMap) ||
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from.Map != Map.Felucca && TargetMap == Map.Felucca && ShowFeluccaWarning)
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{
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if (from.AccessLevel == AccessLevel.Player || !from.Hidden)
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from.Send(new PlaySound(0x20E, from.Location));
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from.CloseGump<MoongateConfirmGump>();
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from.SendGump(new MoongateConfirmGump(from, this));
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}
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else
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{
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EndConfirmation(from);
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}
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}
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public virtual void EndConfirmation(Mobile from)
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{
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if (!ValidateUse(from, true))
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return;
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UseGate(from);
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}
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public virtual void DelayCallback(Mobile from, int range)
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{
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if (!ValidateUse(from, false) || !from.InRange(this, range))
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return;
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if (TargetMap != null)
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BeginConfirmation(from);
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else
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from.SendMessage("This moongate does not seem to go anywhere.");
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}
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public static bool IsInTown(Point3D p, Map map)
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{
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return map != null && Region.Find(p, map).GetRegion<GuardedRegion>()?.IsDisabled() == false;
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}
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private class DelayTimer : Timer
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{
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private Mobile m_From;
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private Moongate m_Gate;
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private int m_Range;
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public DelayTimer(Mobile from, Moongate gate, int range) : base(TimeSpan.FromSeconds(1.0))
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{
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m_From = from;
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m_Gate = gate;
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m_Range = range;
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}
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protected override void OnTick()
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{
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m_Gate.DelayCallback(m_From, m_Range);
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}
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}
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}
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public class ConfirmationMoongate : Moongate
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{
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[Constructible]
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public ConfirmationMoongate() : this(Point3D.Zero)
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{
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}
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[Constructible]
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public ConfirmationMoongate(Point3D target, Map targetMap = null) : base(target, targetMap)
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{
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}
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public ConfirmationMoongate(Serial serial) : base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int GumpWidth{ get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public int GumpHeight{ get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public int TitleColor{ get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public int MessageColor{ get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public int TitleNumber{ get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public int MessageNumber{ get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public string MessageString{ get; set; }
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public virtual void Warning_Callback(Mobile from, bool okay)
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{
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if (okay)
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EndConfirmation(from);
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}
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public override void BeginConfirmation(Mobile from)
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{
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if (GumpWidth > 0 && GumpHeight > 0 && TitleNumber > 0 && (MessageNumber > 0 || MessageString != null))
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{
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from.CloseGump<WarningGump>();
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from.SendGump(new WarningGump(TitleNumber, TitleColor,
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MessageString == null ? MessageNumber : (object)MessageString, MessageColor, GumpWidth, GumpHeight,
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okay => Warning_Callback(from, okay)));
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}
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else
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{
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base.BeginConfirmation(from);
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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writer.WriteEncodedInt(GumpWidth);
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writer.WriteEncodedInt(GumpHeight);
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writer.WriteEncodedInt(TitleColor);
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writer.WriteEncodedInt(MessageColor);
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writer.WriteEncodedInt(TitleNumber);
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writer.WriteEncodedInt(MessageNumber);
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writer.Write(MessageString);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch (version)
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{
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case 0:
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{
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GumpWidth = reader.ReadEncodedInt();
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GumpHeight = reader.ReadEncodedInt();
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TitleColor = reader.ReadEncodedInt();
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MessageColor = reader.ReadEncodedInt();
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TitleNumber = reader.ReadEncodedInt();
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MessageNumber = reader.ReadEncodedInt();
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MessageString = reader.ReadString();
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break;
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}
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}
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}
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}
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public class MoongateConfirmGump : Gump
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{
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private Mobile m_From;
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private Moongate m_Gate;
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public MoongateConfirmGump(Mobile from, Moongate gate) : base(Core.AOS ? 110 : 20, Core.AOS ? 100 : 30)
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{
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m_From = from;
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m_Gate = gate;
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if (Core.AOS)
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{
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Closable = false;
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AddPage(0);
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AddBackground(0, 0, 420, 280, 5054);
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AddImageTiled(10, 10, 400, 20, 2624);
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AddAlphaRegion(10, 10, 400, 20);
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AddHtmlLocalized(10, 10, 400, 20, 1062051, 30720); // Gate Warning
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AddImageTiled(10, 40, 400, 200, 2624);
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AddAlphaRegion(10, 40, 400, 200);
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if (from.Map != Map.Felucca && gate.TargetMap == Map.Felucca && gate.ShowFeluccaWarning)
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AddHtmlLocalized(10, 40, 400, 200, 1062050, 32512, false,
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true); // This Gate goes to Felucca... Continue to enter the gate, Cancel to stay here
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else
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AddHtmlLocalized(10, 40, 400, 200, 1062049, 32512, false,
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true); // Dost thou wish to step into the moongate? Continue to enter the gate, Cancel to stay here
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AddImageTiled(10, 250, 400, 20, 2624);
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AddAlphaRegion(10, 250, 400, 20);
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AddButton(10, 250, 4005, 4007, 1);
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AddHtmlLocalized(40, 250, 170, 20, 1011036, 32767); // OKAY
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AddButton(210, 250, 4005, 4007, 0);
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AddHtmlLocalized(240, 250, 170, 20, 1011012, 32767); // CANCEL
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}
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else
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{
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AddPage(0);
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AddBackground(0, 0, 420, 400, 5054);
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AddBackground(10, 10, 400, 380, 3000);
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AddHtml(20, 40, 380, 60,
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@"Dost thou wish to step into the moongate? Continue to enter the gate, Cancel to stay here");
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AddHtmlLocalized(55, 110, 290, 20, 1011012); // CANCEL
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AddButton(20, 110, 4005, 4007, 0);
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AddHtmlLocalized(55, 140, 290, 40, 1011011); // CONTINUE
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AddButton(20, 140, 4005, 4007, 1);
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}
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}
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public override void OnResponse(NetState state, RelayInfo info)
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{
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if (info.ButtonID == 1)
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m_Gate.EndConfirmation(m_From);
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}
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}
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}
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