ModernUO/Projects/Scripts/Items/Skill Items/Magical/Misc/Moongate.cs
2019-08-02 18:16:11 -07:00

393 lines
10 KiB
C#

using System;
using Server.Factions;
using Server.Gumps;
using Server.Misc;
using Server.Mobiles;
using Server.Network;
using Server.Regions;
namespace Server.Items
{
[DispellableField]
public class Moongate : Item
{
[Constructible]
public Moongate(bool dispellable = true) :
this(Point3D.Zero, null, dispellable)
{
}
[Constructible]
public Moongate(Point3D target, Map targetMap = null, bool dispellable = true) : base(0xF6C)
{
Movable = false;
Light = LightType.Circle300;
Target = target;
TargetMap = targetMap;
Dispellable = dispellable;
}
public Moongate(Serial serial) : base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public Point3D Target{ get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public Map TargetMap{ get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public bool Dispellable{ get; set; }
public virtual bool ShowFeluccaWarning => false;
public override void OnDoubleClick(Mobile from)
{
if (!from.Player)
return;
if (from.InRange(GetWorldLocation(), 1))
CheckGate(from, 1);
else
from.SendLocalizedMessage(500446); // That is too far away.
}
public override bool OnMoveOver(Mobile m)
{
if (m.Player)
CheckGate(m, 0);
return true;
}
public virtual void CheckGate(Mobile m, int range)
{
#region Mondain's Legacy
if (m.Hidden && m.AccessLevel == AccessLevel.Player && Core.ML)
m.RevealingAction();
#endregion
new DelayTimer(m, this, range).Start();
}
public virtual void OnGateUsed(Mobile m)
{
}
public virtual void UseGate(Mobile m)
{
ClientFlags flags = m.NetState?.Flags ?? ClientFlags.None;
if (Sigil.ExistsOn(m))
{
m.SendLocalizedMessage(1061632); // You can't do that while carrying the sigil.
}
else if (TargetMap == Map.Felucca && m is PlayerMobile mobile && mobile.Young)
{
mobile.SendLocalizedMessage(1049543); // You decide against traveling to Felucca while you are still young.
}
else if (m.Kills >= 5 && TargetMap != Map.Felucca ||
TargetMap == Map.Tokuno && (flags & ClientFlags.Tokuno) == 0 ||
TargetMap == Map.Malas && (flags & ClientFlags.Malas) == 0 ||
TargetMap == Map.Ilshenar && (flags & ClientFlags.Ilshenar) == 0)
{
m.SendLocalizedMessage(1019004); // You are not allowed to travel there.
}
else if (m.Spell != null)
{
m.SendLocalizedMessage(1049616); // You are too busy to do that at the moment.
}
else if (TargetMap != null && TargetMap != Map.Internal)
{
BaseCreature.TeleportPets(m, Target, TargetMap);
m.MoveToWorld(Target, TargetMap);
if (m.AccessLevel == AccessLevel.Player || !m.Hidden)
m.PlaySound(0x1FE);
OnGateUsed(m);
}
else
{
m.SendMessage("This moongate does not seem to go anywhere.");
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
writer.Write(Target);
writer.Write(TargetMap);
// Version 1
writer.Write(Dispellable);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
Target = reader.ReadPoint3D();
TargetMap = reader.ReadMap();
if (version >= 1)
Dispellable = reader.ReadBool();
}
public virtual bool ValidateUse(Mobile from, bool message)
{
if (from.Deleted || Deleted)
return false;
if (from.Map != Map || !from.InRange(this, 1))
{
if (message)
from.SendLocalizedMessage(500446); // That is too far away.
return false;
}
return true;
}
public virtual void BeginConfirmation(Mobile from)
{
if (IsInTown(from.Location, from.Map) && !IsInTown(Target, TargetMap) ||
from.Map != Map.Felucca && TargetMap == Map.Felucca && ShowFeluccaWarning)
{
if (from.AccessLevel == AccessLevel.Player || !from.Hidden)
from.Send(new PlaySound(0x20E, from.Location));
from.CloseGump<MoongateConfirmGump>();
from.SendGump(new MoongateConfirmGump(from, this));
}
else
{
EndConfirmation(from);
}
}
public virtual void EndConfirmation(Mobile from)
{
if (!ValidateUse(from, true))
return;
UseGate(from);
}
public virtual void DelayCallback(Mobile from, int range)
{
if (!ValidateUse(from, false) || !from.InRange(this, range))
return;
if (TargetMap != null)
BeginConfirmation(from);
else
from.SendMessage("This moongate does not seem to go anywhere.");
}
public static bool IsInTown(Point3D p, Map map)
{
return map != null && Region.Find(p, map).GetRegion<GuardedRegion>()?.IsDisabled() == false;
}
private class DelayTimer : Timer
{
private Mobile m_From;
private Moongate m_Gate;
private int m_Range;
public DelayTimer(Mobile from, Moongate gate, int range) : base(TimeSpan.FromSeconds(1.0))
{
m_From = from;
m_Gate = gate;
m_Range = range;
}
protected override void OnTick()
{
m_Gate.DelayCallback(m_From, m_Range);
}
}
}
public class ConfirmationMoongate : Moongate
{
[Constructible]
public ConfirmationMoongate() : this(Point3D.Zero)
{
}
[Constructible]
public ConfirmationMoongate(Point3D target, Map targetMap = null) : base(target, targetMap)
{
}
public ConfirmationMoongate(Serial serial) : base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public int GumpWidth{ get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public int GumpHeight{ get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public int TitleColor{ get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public int MessageColor{ get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public int TitleNumber{ get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public int MessageNumber{ get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public string MessageString{ get; set; }
public virtual void Warning_Callback(Mobile from, bool okay)
{
if (okay)
EndConfirmation(from);
}
public override void BeginConfirmation(Mobile from)
{
if (GumpWidth > 0 && GumpHeight > 0 && TitleNumber > 0 && (MessageNumber > 0 || MessageString != null))
{
from.CloseGump<WarningGump>();
from.SendGump(new WarningGump(TitleNumber, TitleColor,
MessageString == null ? MessageNumber : (object)MessageString, MessageColor, GumpWidth, GumpHeight,
okay => Warning_Callback(from, okay)));
}
else
{
base.BeginConfirmation(from);
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.WriteEncodedInt(GumpWidth);
writer.WriteEncodedInt(GumpHeight);
writer.WriteEncodedInt(TitleColor);
writer.WriteEncodedInt(MessageColor);
writer.WriteEncodedInt(TitleNumber);
writer.WriteEncodedInt(MessageNumber);
writer.Write(MessageString);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 0:
{
GumpWidth = reader.ReadEncodedInt();
GumpHeight = reader.ReadEncodedInt();
TitleColor = reader.ReadEncodedInt();
MessageColor = reader.ReadEncodedInt();
TitleNumber = reader.ReadEncodedInt();
MessageNumber = reader.ReadEncodedInt();
MessageString = reader.ReadString();
break;
}
}
}
}
public class MoongateConfirmGump : Gump
{
private Mobile m_From;
private Moongate m_Gate;
public MoongateConfirmGump(Mobile from, Moongate gate) : base(Core.AOS ? 110 : 20, Core.AOS ? 100 : 30)
{
m_From = from;
m_Gate = gate;
if (Core.AOS)
{
Closable = false;
AddPage(0);
AddBackground(0, 0, 420, 280, 5054);
AddImageTiled(10, 10, 400, 20, 2624);
AddAlphaRegion(10, 10, 400, 20);
AddHtmlLocalized(10, 10, 400, 20, 1062051, 30720); // Gate Warning
AddImageTiled(10, 40, 400, 200, 2624);
AddAlphaRegion(10, 40, 400, 200);
if (from.Map != Map.Felucca && gate.TargetMap == Map.Felucca && gate.ShowFeluccaWarning)
AddHtmlLocalized(10, 40, 400, 200, 1062050, 32512, false,
true); // This Gate goes to Felucca... Continue to enter the gate, Cancel to stay here
else
AddHtmlLocalized(10, 40, 400, 200, 1062049, 32512, false,
true); // Dost thou wish to step into the moongate? Continue to enter the gate, Cancel to stay here
AddImageTiled(10, 250, 400, 20, 2624);
AddAlphaRegion(10, 250, 400, 20);
AddButton(10, 250, 4005, 4007, 1);
AddHtmlLocalized(40, 250, 170, 20, 1011036, 32767); // OKAY
AddButton(210, 250, 4005, 4007, 0);
AddHtmlLocalized(240, 250, 170, 20, 1011012, 32767); // CANCEL
}
else
{
AddPage(0);
AddBackground(0, 0, 420, 400, 5054);
AddBackground(10, 10, 400, 380, 3000);
AddHtml(20, 40, 380, 60,
@"Dost thou wish to step into the moongate? Continue to enter the gate, Cancel to stay here");
AddHtmlLocalized(55, 110, 290, 20, 1011012); // CANCEL
AddButton(20, 110, 4005, 4007, 0);
AddHtmlLocalized(55, 140, 290, 40, 1011011); // CONTINUE
AddButton(20, 140, 4005, 4007, 1);
}
}
public override void OnResponse(NetState state, RelayInfo info)
{
if (info.ButtonID == 1)
m_Gate.EndConfirmation(m_From);
}
}
}