ModernUO/Projects/Scripts/Items/Skill Items/Magical/Potions/Explosion Potions/BaseExplosionPotion.cs
2019-08-02 18:16:11 -07:00

267 lines
6.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Server.Network;
using Server.Spells;
using Server.Targeting;
namespace Server.Items
{
public abstract class BaseExplosionPotion : BasePotion
{
private const int ExplosionRange = 2; // How long is the blast radius?
private static bool LeveledExplosion = false; // Should explosion potions explode other nearby potions?
private static bool InstantExplosion = false; // Should explosion potions explode on impact?
private static bool RelativeLocation = false; // Is the explosion target location relative for mobiles?
private Timer m_Timer;
public BaseExplosionPotion(PotionEffect effect) : base(0xF0D, effect)
{
}
public BaseExplosionPotion(Serial serial) : base(serial)
{
}
public abstract int MinDamage{ get; }
public abstract int MaxDamage{ get; }
public override bool RequireFreeHand => false;
public List<Mobile> Users{ get; private set; }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public virtual IEntity FindParent(Mobile from)
{
if (HeldBy?.Holding == this)
return HeldBy;
if (RootParent != null)
return RootParent;
if (Map == Map.Internal)
return from;
return this;
}
public override void Drink(Mobile from)
{
if (Core.AOS && (from.Paralyzed || from.Frozen || from.Spell != null && from.Spell.IsCasting))
{
from.SendLocalizedMessage(1062725); // You can not use a purple potion while paralyzed.
return;
}
ThrowTarget targ = from.Target as ThrowTarget;
Stackable = false; // Scavenged explosion potions won't stack with those ones in backpack, and still will explode.
if (targ?.Potion == this)
return;
from.RevealingAction();
if (Users == null)
Users = new List<Mobile>();
if (!Users.Contains(from))
Users.Add(from);
from.Target = new ThrowTarget(this);
if (m_Timer == null)
{
from.SendLocalizedMessage(500236); // You should throw it now!
int timer = 3;
if (Core.ML)
m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.25), 5,
() => Detonate_OnTick(from, timer--)); // 3.6 seconds explosion delay
else
m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(0.75), TimeSpan.FromSeconds(1.0), 4,
() => Detonate_OnTick(from, timer--)); // 2.6 seconds explosion delay
}
}
private void Detonate_OnTick(Mobile from, int timer)
{
if (Deleted)
return;
IEntity parent = FindParent(from);
if (timer == 0)
{
Point3D loc;
Map map;
if (parent is Item item)
{
loc = item.GetWorldLocation();
map = item.Map;
}
else if (parent is Mobile m)
{
loc = m.Location;
map = m.Map;
}
else
{
return;
}
Explode(from, true, loc, map);
m_Timer = null;
}
else
{
if (parent is Item item)
item.PublicOverheadMessage(MessageType.Regular, 0x22, false, timer.ToString());
else if (parent is Mobile mobile)
mobile.PublicOverheadMessage(MessageType.Regular, 0x22, false, timer.ToString());
}
}
private void Reposition_OnTick(Mobile from, Point3D loc, Map map)
{
if (Deleted)
return;
if (InstantExplosion)
Explode(from, true, loc, map);
else
MoveToWorld(loc, map);
}
public void Explode(Mobile from, bool direct, Point3D loc, Map map)
{
if (Deleted)
return;
Consume();
for (int i = 0; Users != null && i < Users.Count; ++i)
{
Mobile m = Users[i];
if (m.Target is ThrowTarget targ && targ.Potion == this)
Target.Cancel(m);
}
if (map == null)
return;
Effects.PlaySound(loc, map, 0x307);
Effects.SendLocationEffect(loc, map, 0x36B0, 9, 10, 0, 0);
int alchemyBonus = 0;
if (direct)
alchemyBonus = (int)(from.Skills.Alchemy.Value / (Core.AOS ? 5 : 10));
IPooledEnumerable<IEntity> eable = map.GetObjectsInRange(loc, ExplosionRange, LeveledExplosion);
int toDamage = 0;
List<IEntity> toExplode = eable.Where(o =>
{
if (!(o is Mobile mobile) || from != null &&
(!SpellHelper.ValidIndirectTarget(from, mobile) || !from.CanBeHarmful(mobile, false)))
return o is BaseExplosionPotion && o != this;
++toDamage;
return true;
}).ToList();
eable.Free();
int min = Scale(from, MinDamage);
int max = Scale(from, MaxDamage);
for (int i = 0; i < toExplode.Count; ++i)
{
IEntity o = toExplode[i];
if (o is Mobile m)
{
from?.DoHarmful(m);
int damage = Utility.RandomMinMax(min, max);
damage += alchemyBonus;
if (!Core.AOS && damage > 40)
damage = 40;
else if (Core.AOS && toDamage > 2)
damage /= toDamage - 1;
AOS.Damage(m, from, damage, 0, 100, 0, 0, 0);
}
else if (o is BaseExplosionPotion pot)
{
pot.Explode(from, false, pot.GetWorldLocation(), pot.Map);
}
}
}
private class ThrowTarget : Target
{
public ThrowTarget(BaseExplosionPotion potion) : base(12, true, TargetFlags.None)
{
Potion = potion;
}
public BaseExplosionPotion Potion{ get; }
protected override void OnTarget(Mobile from, object targeted)
{
if (Potion.Deleted || Potion.Map == Map.Internal)
return;
if (!(targeted is IPoint3D p))
return;
Map map = from.Map;
if (map == null)
return;
SpellHelper.GetSurfaceTop(ref p);
from.RevealingAction();
IEntity to = new Entity(Serial.Zero, new Point3D(p), map);
if (p is Mobile m)
{
if (!RelativeLocation) // explosion location = current mob location.
p = m.Location;
else
to = m;
}
Effects.SendMovingEffect(from, to, Potion.ItemID, 7, 0, false, false, Potion.Hue);
if (Potion.Amount > 1) Mobile.LiftItemDupe(Potion, 1);
Potion.Internalize();
Timer.DelayCall(TimeSpan.FromSeconds(1.0), () => Potion.Reposition_OnTick(from, new Point3D(p), map));
}
}
}
}