ModernUO/Projects/Scripts/Items/Skill Items/Specialized/Sand.cs
2019-08-02 18:16:11 -07:00

38 lines
819 B
C#

namespace Server.Items
{
[Flippable(0x11EA, 0x11EB)]
public class Sand : Item, ICommodity
{
[Constructible]
public Sand(int amount = 1) : base(0x11EA)
{
Stackable = Core.ML;
Weight = 1.0;
}
public Sand(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1044626; // sand
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version == 0 && Name == "sand")
Name = null;
}
}
}