34 lines
No EOL
781 B
C#
34 lines
No EOL
781 B
C#
namespace Server.Items
|
|
{
|
|
public class LuckyNecklace : BaseJewel
|
|
{
|
|
[Constructible]
|
|
public LuckyNecklace()
|
|
: base(0x1088, Layer.Neck)
|
|
{
|
|
Attributes.Luck = 200;
|
|
LootType = LootType.Blessed;
|
|
}
|
|
|
|
public LuckyNecklace(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public override int Hue => 1150;
|
|
public override int LabelNumber => 1075239; //Lucky Necklace 1075239
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
reader.ReadInt(); /* int version = reader.ReadInt(); Why? Just to have an unused var? */
|
|
}
|
|
}
|
|
} |