ModernUO/Projects/Scripts/Items/Special/Bulk Order Rewards/Blacksmithy/GlovesOfMining.cs
2019-08-02 18:16:11 -07:00

248 lines
No EOL
6.4 KiB
C#

namespace Server.Items
{
[Flippable(0x13c6, 0x13ce)]
public class LeatherGlovesOfMining : BaseGlovesOfMining
{
[Constructible]
public LeatherGlovesOfMining(int bonus) : base(bonus, 0x13C6)
{
Weight = 1;
}
public LeatherGlovesOfMining(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 3;
public override int InitMinHits => 30;
public override int InitMaxHits => 40;
public override int AosStrReq => 20;
public override int OldStrReq => 10;
public override int ArmorBase => 13;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
public override int LabelNumber => 1045122; // leather blacksmith gloves of mining
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flippable(0x13d5, 0x13dd)]
public class StuddedGlovesOfMining : BaseGlovesOfMining
{
[Constructible]
public StuddedGlovesOfMining(int bonus) : base(bonus, 0x13D5)
{
Weight = 2;
}
public StuddedGlovesOfMining(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 2;
public override int BaseFireResistance => 4;
public override int BaseColdResistance => 3;
public override int BasePoisonResistance => 3;
public override int BaseEnergyResistance => 4;
public override int InitMinHits => 35;
public override int InitMaxHits => 45;
public override int AosStrReq => 25;
public override int OldStrReq => 25;
public override int ArmorBase => 16;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override int LabelNumber => 1045123; // studded leather blacksmith gloves of mining
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[Flippable(0x13eb, 0x13f2)]
public class RingmailGlovesOfMining : BaseGlovesOfMining
{
[Constructible]
public RingmailGlovesOfMining(int bonus) : base(bonus, 0x13EB)
{
Weight = 1;
}
public RingmailGlovesOfMining(Serial serial) : base(serial)
{
}
public override int BasePhysicalResistance => 3;
public override int BaseFireResistance => 3;
public override int BaseColdResistance => 1;
public override int BasePoisonResistance => 5;
public override int BaseEnergyResistance => 3;
public override int InitMinHits => 40;
public override int InitMaxHits => 50;
public override int AosStrReq => 40;
public override int OldStrReq => 20;
public override int OldDexBonus => -1;
public override int ArmorBase => 22;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Ringmail;
public override int LabelNumber => 1045124; // ringmail blacksmith gloves of mining
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public abstract class BaseGlovesOfMining : BaseArmor
{
private int m_Bonus;
private SkillMod m_SkillMod;
public BaseGlovesOfMining(int bonus, int itemID) : base(itemID)
{
m_Bonus = bonus;
Hue = CraftResources.GetHue(
(CraftResource)Utility.RandomMinMax((int)CraftResource.DullCopper, (int)CraftResource.Valorite));
}
public BaseGlovesOfMining(Serial serial) : base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public int Bonus
{
get => m_Bonus;
set
{
m_Bonus = value;
InvalidateProperties();
if (m_Bonus == 0)
{
m_SkillMod?.Remove();
m_SkillMod = null;
}
else if (m_SkillMod == null && Parent is Mobile mobile)
{
m_SkillMod = new DefaultSkillMod(SkillName.Mining, true, m_Bonus);
mobile.AddSkillMod(m_SkillMod);
}
else if (m_SkillMod != null)
{
m_SkillMod.Value = m_Bonus;
}
}
}
public override void OnAdded(IEntity parent)
{
base.OnAdded(parent);
if (m_Bonus != 0 && parent is Mobile mobile)
{
m_SkillMod?.Remove();
m_SkillMod = new DefaultSkillMod(SkillName.Mining, true, m_Bonus);
mobile.AddSkillMod(m_SkillMod);
}
}
public override void OnRemoved(IEntity parent)
{
base.OnRemoved(parent);
m_SkillMod?.Remove();
m_SkillMod = null;
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (m_Bonus != 0)
list.Add(1062005, m_Bonus.ToString()); // mining bonus +~1_val~
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(m_Bonus);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 0:
{
m_Bonus = reader.ReadInt();
break;
}
}
if (m_Bonus != 0 && Parent is Mobile mobile)
{
m_SkillMod?.Remove();
m_SkillMod = new DefaultSkillMod(SkillName.Mining, true, m_Bonus);
mobile.AddSkillMod(m_SkillMod);
}
}
}
}