ModernUO/Projects/Scripts/Items/Special/ML/GrizzledMareStatuette.cs
2019-08-02 18:16:11 -07:00

78 lines
No EOL
1.6 KiB
C#

using System;
using Server.Mobiles;
namespace Server.Items
{
public class GrizzledMareStatuette : BaseImprisonedMobile
{
[Constructible]
public GrizzledMareStatuette() : base(0x2617)
{
Weight = 1.0;
}
public GrizzledMareStatuette(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1074475; // Grizzled Mare Statuette
public override BaseCreature Summon => new GrizzledMare();
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}
namespace Server.Mobiles
{
public class GrizzledMare : HellSteed
{
private static readonly string m_Myname = "a grizzled mare";
[Constructible]
public GrizzledMare()
: base(m_Myname)
{
}
public GrizzledMare(Serial serial) : base(serial)
{
}
public override bool DeleteOnRelease => true;
public virtual void OnAfterDeserialize_Callback()
{
SetStats(this);
Name = m_Myname;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version < 1) Timer.DelayCall(TimeSpan.FromSeconds(0), OnAfterDeserialize_Callback);
}
}
}