ModernUO/Projects/Scripts/Items/Special/Mutation Core/PlagueBeastInnard.cs
2019-08-02 18:16:11 -07:00

163 lines
4 KiB
C#

using Server.Mobiles;
using Server.Network;
namespace Server.Items
{
public class PlagueBeastInnard : Item, IScissorable, ICarvable
{
public PlagueBeastInnard(int itemID, int hue) : base(itemID)
{
Hue = hue;
Movable = false;
Weight = 1.0;
}
public PlagueBeastInnard(Serial serial) : base(serial)
{
}
public PlagueBeastLord Owner => RootParent as PlagueBeastLord;
public override string DefaultName => "plague beast innards";
public virtual void Carve(Mobile from, Item with)
{
}
public virtual bool Scissor(Mobile from, Scissors scissors)
{
return false;
}
public virtual bool OnBandage(Mobile from)
{
return false;
}
public override bool IsAccessibleTo(Mobile check)
{
if ((int)check.AccessLevel >= (int)AccessLevel.GameMaster)
return true;
PlagueBeastLord owner = Owner;
if (owner == null)
return false;
if (!owner.InRange(check, 2))
owner.PrivateOverheadMessage(MessageType.Label, 0x3B2, 500446, check.NetState); // That is too far away.
else if (owner.OpenedBy != null && owner.OpenedBy != check) // TODO check
owner.PrivateOverheadMessage(MessageType.Label, 0x3B2, 500365,
check.NetState); // That is being used by someone else
else if (owner.Frozen)
return true;
return false;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
PlagueBeastLord owner = Owner;
if (owner == null || !owner.Alive)
Delete();
}
}
public class PlagueBeastComponent : PlagueBeastInnard
{
public PlagueBeastComponent(int itemID, int hue, bool movable = false) : base(itemID, hue)
{
Movable = movable;
}
public PlagueBeastComponent(Serial serial) : base(serial)
{
}
public PlagueBeastOrgan Organ{ get; set; }
public bool IsBrain => ItemID == 0x1CF0;
public bool IsGland => ItemID == 0x1CEF;
public bool IsReceptacle => ItemID == 0x9DF;
public override bool DropToItem(Mobile from, Item target, Point3D p)
{
return target is PlagueBeastBackpack && base.DropToItem(from, target, p);
}
public override bool AllowSecureTrade(Mobile from, Mobile to, Mobile newOwner, bool accepted)
{
return false;
}
public override bool DropToMobile(Mobile from, Mobile target, Point3D p)
{
return false;
}
public override bool DropToWorld(Mobile from, Point3D p)
{
return false;
}
public override bool OnDragDrop(Mobile from, Item dropped)
{
if (Organ?.OnDropped(from, dropped, this) == true && dropped is PlagueBeastComponent component)
Organ.Components.Add(component);
return true;
}
public override bool OnDragLift(Mobile from)
{
if (IsAccessibleTo(from))
{
if (Organ?.OnLifted(from, this) == true)
{
from.SendLocalizedMessage(IsGland ? 1071895 : 1071914, null); // * You rip the organ out of the plague beast's flesh *
if (Organ.Components.Contains(this))
Organ.Components.Remove(this);
Organ = null;
from.PlaySound(0x1CA);
}
return true;
}
return false;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
writer.WriteItem(Organ);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
Organ = reader.ReadItem<PlagueBeastOrgan>();
}
}
}