ModernUO/Projects/Scripts/Items/Special/Rares/Containers/Bucket.cs
2019-08-02 18:16:11 -07:00

37 lines
808 B
C#

namespace Server.Items
{
internal class Bucket : BaseWaterContainer
{
private static int vItemID = 0x14e0;
private static int fItemID = 0x2004;
[Constructible]
public Bucket(bool filled = false)
: base(filled ? fItemID : vItemID, filled)
{
}
public Bucket(Serial serial)
: base(serial)
{
}
public override int voidItem_ID => vItemID;
public override int fullItem_ID => fItemID;
public override int MaxQuantity => 25;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}