ModernUO/Projects/Scripts/Items/Weapons/Artifacts/BoneCrusher.cs
2019-08-02 18:16:11 -07:00

45 lines
No EOL
959 B
C#

namespace Server.Items
{
public class BoneCrusher : WarMace
{
[Constructible]
public BoneCrusher()
{
ItemID = 0x1406;
Hue = 0x60C;
WeaponAttributes.HitLowerDefend = 50;
Attributes.BonusStr = 10;
Attributes.WeaponDamage = 75;
}
public BoneCrusher(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1061596; // Bone Crusher
public override int ArtifactRarity => 11;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Hue == 0x604)
Hue = 0x60C;
if (ItemID == 0x1407)
ItemID = 0x1406;
}
}
}