ModernUO/Projects/Scripts/Items/Weapons/Artifacts/BreathOfTheDead.cs
2019-08-02 18:16:11 -07:00

39 lines
No EOL
892 B
C#

namespace Server.Items
{
public class BreathOfTheDead : BoneHarvester
{
[Constructible]
public BreathOfTheDead()
{
Hue = 0x455;
WeaponAttributes.HitLeechHits = 100;
WeaponAttributes.HitHarm = 25;
Attributes.SpellDamage = 5;
Attributes.WeaponDamage = 50;
}
public BreathOfTheDead(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1061109; // Breath of the Dead
public override int ArtifactRarity => 11;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}