ModernUO/Projects/Scripts/Items/Weapons/Artifacts/StaffOfTheMagi.cs
2019-08-02 18:16:11 -07:00

52 lines
No EOL
1.3 KiB
C#

namespace Server.Items
{
public class StaffOfTheMagi : BlackStaff
{
[Constructible]
public StaffOfTheMagi()
{
Hue = 0x481;
WeaponAttributes.MageWeapon = 30;
Attributes.SpellChanneling = 1;
Attributes.CastSpeed = 1;
Attributes.WeaponDamage = 50;
}
public StaffOfTheMagi(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1061600; // Staff of the Magi
public override int ArtifactRarity => 11;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override void GetDamageTypes(Mobile wielder, out int phys, out int fire, out int cold, out int pois,
out int nrgy, out int chaos, out int direct)
{
phys = fire = cold = pois = chaos = direct = 0;
nrgy = 100;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (WeaponAttributes.MageWeapon == 0)
WeaponAttributes.MageWeapon = 30;
if (ItemID == 0xDF1)
ItemID = 0xDF0;
}
}
}