ModernUO/Projects/Scripts/Items/Weapons/Maces/WarMace.cs
2019-08-02 18:16:11 -07:00

47 lines
No EOL
1.2 KiB
C#

namespace Server.Items
{
[Flippable(0x1407, 0x1406)]
public class WarMace : BaseBashing
{
[Constructible]
public WarMace() : base(0x1407)
{
Weight = 17.0;
}
public WarMace(Serial serial) : base(serial)
{
}
public override WeaponAbility PrimaryAbility => WeaponAbility.CrushingBlow;
public override WeaponAbility SecondaryAbility => WeaponAbility.MortalStrike;
public override int AosStrengthReq => 80;
public override int AosMinDamage => 16;
public override int AosMaxDamage => 17;
public override int AosSpeed => 26;
public override float MlSpeed => 4.00f;
public override int OldStrengthReq => 30;
public override int OldMinDamage => 10;
public override int OldMaxDamage => 30;
public override int OldSpeed => 32;
public override int InitMinHits => 31;
public override int InitMaxHits => 110;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}