ModernUO/Projects/Scripts/Items/Weapons/PoleArms/Scythe.cs
2019-08-02 18:16:11 -07:00

54 lines
No EOL
1.3 KiB
C#

using Server.Engines.Harvest;
namespace Server.Items
{
[Flippable(0x26BA, 0x26C4)]
public class Scythe : BasePoleArm
{
[Constructible]
public Scythe() : base(0x26BA)
{
Weight = 5.0;
}
public Scythe(Serial serial) : base(serial)
{
}
public override WeaponAbility PrimaryAbility => WeaponAbility.BleedAttack;
public override WeaponAbility SecondaryAbility => WeaponAbility.ParalyzingBlow;
public override int AosStrengthReq => 45;
public override int AosMinDamage => 15;
public override int AosMaxDamage => 18;
public override int AosSpeed => 32;
public override float MlSpeed => 3.50f;
public override int OldStrengthReq => 45;
public override int OldMinDamage => 15;
public override int OldMaxDamage => 18;
public override int OldSpeed => 32;
public override int InitMinHits => 31;
public override int InitMaxHits => 100;
public override HarvestSystem HarvestSystem => null;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (Weight == 15.0)
Weight = 5.0;
}
}
}