ModernUO/Projects/Scripts/Mobiles/Animals/Felines/Cougar.cs
2019-08-02 18:16:11 -07:00

67 lines
No EOL
1.6 KiB
C#

namespace Server.Mobiles
{
public class Cougar : BaseCreature
{
[Constructible]
public Cougar() : base(AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
Body = 63;
BaseSoundID = 0x73;
SetStr(56, 80);
SetDex(66, 85);
SetInt(26, 50);
SetHits(34, 48);
SetMana(0);
SetDamage(4, 10);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 20, 25);
SetResistance(ResistanceType.Fire, 5, 10);
SetResistance(ResistanceType.Cold, 10, 15);
SetResistance(ResistanceType.Poison, 5, 10);
SetSkill(SkillName.MagicResist, 15.1, 30.0);
SetSkill(SkillName.Tactics, 45.1, 60.0);
SetSkill(SkillName.Wrestling, 45.1, 60.0);
Fame = 450;
Karma = 0;
VirtualArmor = 16;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 41.1;
}
public Cougar(Serial serial) : base(serial)
{
}
public override string CorpseName => "a cougar corpse";
public override string DefaultName => "a cougar";
public override int Meat => 1;
public override int Hides => 10;
public override FoodType FavoriteFood => FoodType.Fish | FoodType.Meat;
public override PackInstinct PackInstinct => PackInstinct.Feline;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}