64 lines
1.6 KiB
C#
64 lines
1.6 KiB
C#
namespace Server.Mobiles
|
|
{
|
|
public class RidableLlama : BaseMount
|
|
{
|
|
[Constructible]
|
|
public RidableLlama(string name = "a ridable llama") :
|
|
base(name, 0xDC, 0x3EA6, AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
|
|
{
|
|
BaseSoundID = 0x3F3;
|
|
|
|
SetStr(21, 49);
|
|
SetDex(56, 75);
|
|
SetInt(16, 30);
|
|
|
|
SetHits(15, 27);
|
|
SetMana(0);
|
|
|
|
SetDamage(3, 5);
|
|
|
|
SetDamageType(ResistanceType.Physical, 100);
|
|
|
|
SetResistance(ResistanceType.Physical, 10, 15);
|
|
SetResistance(ResistanceType.Fire, 5, 10);
|
|
SetResistance(ResistanceType.Cold, 5, 10);
|
|
SetResistance(ResistanceType.Poison, 5, 10);
|
|
SetResistance(ResistanceType.Energy, 5, 10);
|
|
|
|
SetSkill(SkillName.MagicResist, 15.1, 20.0);
|
|
SetSkill(SkillName.Tactics, 19.2, 29.0);
|
|
SetSkill(SkillName.Wrestling, 19.2, 29.0);
|
|
|
|
Fame = 300;
|
|
Karma = 0;
|
|
|
|
Tamable = true;
|
|
ControlSlots = 1;
|
|
MinTameSkill = 29.1;
|
|
}
|
|
|
|
public RidableLlama(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public override string CorpseName => "a llama corpse";
|
|
|
|
public override int Meat => 1;
|
|
public override int Hides => 12;
|
|
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
}
|