ModernUO/Projects/Scripts/Mobiles/Animals/Mounts/SilverSteed.cs
2019-08-02 18:16:11 -07:00

39 lines
1 KiB
C#

namespace Server.Mobiles
{
public class SilverSteed : BaseMount
{
[Constructible]
public SilverSteed(string name = "a silver steed") :
base(name, 0x75, 0x3EA8, AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
InitStats(Utility.Random(50, 30), Utility.Random(50, 30), 10);
Skills.MagicResist.Base = 25.0 + Utility.RandomDouble() * 5.0;
Skills.Wrestling.Base = 35.0 + Utility.RandomDouble() * 10.0;
Skills.Tactics.Base = 30.0 + Utility.RandomDouble() * 15.0;
ControlSlots = 1;
Tamable = true;
MinTameSkill = 103.1;
}
public SilverSteed(Serial serial) : base(serial)
{
}
public override string CorpseName => "a silver steed corpse";
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}