39 lines
1 KiB
C#
39 lines
1 KiB
C#
namespace Server.Mobiles
|
|
{
|
|
public class SilverSteed : BaseMount
|
|
{
|
|
[Constructible]
|
|
public SilverSteed(string name = "a silver steed") :
|
|
base(name, 0x75, 0x3EA8, AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
|
|
{
|
|
InitStats(Utility.Random(50, 30), Utility.Random(50, 30), 10);
|
|
Skills.MagicResist.Base = 25.0 + Utility.RandomDouble() * 5.0;
|
|
Skills.Wrestling.Base = 35.0 + Utility.RandomDouble() * 10.0;
|
|
Skills.Tactics.Base = 30.0 + Utility.RandomDouble() * 15.0;
|
|
|
|
ControlSlots = 1;
|
|
Tamable = true;
|
|
MinTameSkill = 103.1;
|
|
}
|
|
|
|
public SilverSteed(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public override string CorpseName => "a silver steed corpse";
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
}
|