ModernUO/Projects/Scripts/Mobiles/Familiars/VampireBat.cs
2019-08-02 18:16:11 -07:00

55 lines
No EOL
1.2 KiB
C#

namespace Server.Mobiles
{
public class VampireBatFamiliar : BaseFamiliar
{
public VampireBatFamiliar()
{
Body = 317;
BaseSoundID = 0x270;
SetStr(120);
SetDex(120);
SetInt(100);
SetHits(90);
SetStam(120);
SetMana(0);
SetDamage(5, 10);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 10, 15);
SetResistance(ResistanceType.Fire, 10, 15);
SetResistance(ResistanceType.Cold, 10, 15);
SetResistance(ResistanceType.Poison, 10, 15);
SetResistance(ResistanceType.Energy, 10, 15);
SetSkill(SkillName.Wrestling, 95.1, 100.0);
SetSkill(SkillName.Tactics, 50.0);
ControlSlots = 1;
}
public VampireBatFamiliar(Serial serial) : base(serial)
{
}
public override string CorpseName => "a vampire bat corpse";
public override string DefaultName => "a vampire bat";
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}