ModernUO/Projects/Scripts/Mobiles/Monsters/AOS/MoundOfMaggots.cs
2019-08-02 18:16:11 -07:00

63 lines
No EOL
1.4 KiB
C#

namespace Server.Mobiles
{
public class MoundOfMaggots : BaseCreature
{
[Constructible]
public MoundOfMaggots() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Body = 319;
BaseSoundID = 898;
SetStr(61, 70);
SetDex(61, 70);
SetInt(10);
SetMana(0);
SetDamage(3, 9);
SetDamageType(ResistanceType.Physical, 50);
SetDamageType(ResistanceType.Poison, 50);
SetResistance(ResistanceType.Physical, 90);
SetResistance(ResistanceType.Poison, 100);
SetSkill(SkillName.Tactics, 50.0);
SetSkill(SkillName.Wrestling, 50.1, 60.0);
Fame = 1000;
Karma = -1000;
VirtualArmor = 24;
}
public MoundOfMaggots(Serial serial) : base(serial)
{
}
public override string CorpseName => "a maggoty corpse";
public override string DefaultName => "a mound of maggots";
public override Poison PoisonImmune => Poison.Lethal;
public override int TreasureMapLevel => 1;
public override void GenerateLoot()
{
AddLoot(LootPack.Meager);
AddLoot(LootPack.Gems);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}