ModernUO/Projects/Scripts/Mobiles/Monsters/AOS/WandererOfTheVoid.cs
2019-08-02 18:16:11 -07:00

77 lines
No EOL
2.1 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class WandererOfTheVoid : BaseCreature
{
[Constructible]
public WandererOfTheVoid() : base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Body = 316;
BaseSoundID = 377;
SetStr(111, 200);
SetDex(101, 125);
SetInt(301, 390);
SetHits(351, 400);
SetDamage(11, 13);
SetDamageType(ResistanceType.Physical, 0);
SetDamageType(ResistanceType.Cold, 15);
SetDamageType(ResistanceType.Energy, 85);
SetResistance(ResistanceType.Physical, 40, 50);
SetResistance(ResistanceType.Fire, 15, 25);
SetResistance(ResistanceType.Cold, 40, 50);
SetResistance(ResistanceType.Poison, 50, 75);
SetResistance(ResistanceType.Energy, 40, 50);
SetSkill(SkillName.EvalInt, 60.1, 70.0);
SetSkill(SkillName.Magery, 60.1, 70.0);
SetSkill(SkillName.Meditation, 60.1, 70.0);
SetSkill(SkillName.MagicResist, 50.1, 75.0);
SetSkill(SkillName.Tactics, 60.1, 70.0);
SetSkill(SkillName.Wrestling, 60.1, 70.0);
Fame = 20000;
Karma = -20000;
VirtualArmor = 44;
int count = Utility.RandomMinMax(2, 3);
for (int i = 0; i < count; ++i)
PackItem(new TreasureMap(3, Map.Trammel));
}
public WandererOfTheVoid(Serial serial) : base(serial)
{
}
public override string CorpseName => "a wanderer of the void corpse";
public override string DefaultName => "a wanderer of the void";
public override bool BleedImmune => true;
public override Poison PoisonImmune => Poison.Lethal;
public override int TreasureMapLevel => Core.AOS ? 4 : 1;
public override void GenerateLoot()
{
AddLoot(LootPack.FilthyRich);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}