195 lines
4.8 KiB
C#
195 lines
4.8 KiB
C#
using Server.Items;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
public class ExodusMinion : BaseCreature
|
|
{
|
|
[Constructible]
|
|
public ExodusMinion() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
|
|
{
|
|
Body = 0x2F5;
|
|
|
|
SetStr(851, 950);
|
|
SetDex(71, 80);
|
|
SetInt(61, 90);
|
|
|
|
SetHits(511, 570);
|
|
|
|
SetDamage(16, 22);
|
|
|
|
SetResistance(ResistanceType.Physical, 60, 70);
|
|
SetResistance(ResistanceType.Fire, 40, 50);
|
|
SetResistance(ResistanceType.Cold, 15, 25);
|
|
SetResistance(ResistanceType.Poison, 15, 25);
|
|
SetResistance(ResistanceType.Energy, 15, 25);
|
|
|
|
SetSkill(SkillName.MagicResist, 90.1, 100.0);
|
|
SetSkill(SkillName.Tactics, 90.1, 100.0);
|
|
SetSkill(SkillName.Wrestling, 90.1, 100.0);
|
|
|
|
Fame = 18000;
|
|
Karma = -18000;
|
|
VirtualArmor = 65;
|
|
|
|
PackItem(new PowerCrystal());
|
|
PackItem(new ArcaneGem());
|
|
PackItem(new ClockworkAssembly());
|
|
|
|
switch (Utility.Random(3))
|
|
{
|
|
case 0:
|
|
PackItem(new PowerCrystal());
|
|
break;
|
|
case 1:
|
|
PackItem(new ArcaneGem());
|
|
break;
|
|
case 2:
|
|
PackItem(new ClockworkAssembly());
|
|
break;
|
|
}
|
|
|
|
FieldActive = CanUseField;
|
|
}
|
|
|
|
public ExodusMinion(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public override string CorpseName => "a minion's corpse";
|
|
public bool FieldActive{ get; private set; }
|
|
|
|
public bool CanUseField // TODO: an OSI bug prevents to verify this
|
|
=> Hits >= HitsMax * 9 / 10;
|
|
|
|
public override bool IsScaredOfScaryThings => false;
|
|
public override bool IsScaryToPets => true;
|
|
|
|
public override string DefaultName => "an exodus minion";
|
|
|
|
public override bool AutoDispel => true;
|
|
public override bool BardImmune => !Core.AOS;
|
|
public override Poison PoisonImmune => Poison.Lethal;
|
|
|
|
public override void GenerateLoot()
|
|
{
|
|
AddLoot(LootPack.Average);
|
|
AddLoot(LootPack.Rich);
|
|
}
|
|
|
|
public override int GetIdleSound()
|
|
{
|
|
return 0x218;
|
|
}
|
|
|
|
public override int GetAngerSound()
|
|
{
|
|
return 0x26C;
|
|
}
|
|
|
|
public override int GetDeathSound()
|
|
{
|
|
return 0x211;
|
|
}
|
|
|
|
public override int GetAttackSound()
|
|
{
|
|
return 0x232;
|
|
}
|
|
|
|
public override int GetHurtSound()
|
|
{
|
|
return 0x140;
|
|
}
|
|
|
|
public override void AlterMeleeDamageFrom(Mobile from, ref int damage)
|
|
{
|
|
if (FieldActive)
|
|
damage = 0; // no melee damage when the field is up
|
|
}
|
|
|
|
public override void AlterSpellDamageFrom(Mobile from, ref int damage)
|
|
{
|
|
if (!FieldActive)
|
|
damage = 0; // no spell damage when the field is down
|
|
}
|
|
|
|
public override void OnDamagedBySpell(Mobile from)
|
|
{
|
|
if (from?.Alive == true && 0.4 > Utility.RandomDouble()) SendEBolt(from);
|
|
|
|
if (!FieldActive)
|
|
{
|
|
// should there be an effect when spells nullifying is on?
|
|
FixedParticles(0, 10, 0, 0x2522, EffectLayer.Waist);
|
|
}
|
|
else if (FieldActive && !CanUseField)
|
|
{
|
|
FieldActive = false;
|
|
|
|
// TODO: message and effect when field turns down; cannot be verified on OSI due to a bug
|
|
FixedParticles(0x3735, 1, 30, 0x251F, EffectLayer.Waist);
|
|
}
|
|
}
|
|
|
|
public override void OnGotMeleeAttack(Mobile attacker)
|
|
{
|
|
base.OnGotMeleeAttack(attacker);
|
|
|
|
if (FieldActive)
|
|
{
|
|
FixedParticles(0x376A, 20, 10, 0x2530, EffectLayer.Waist);
|
|
|
|
PlaySound(0x2F4);
|
|
|
|
attacker.SendAsciiMessage("Your weapon cannot penetrate the creature's magical barrier");
|
|
}
|
|
|
|
if (attacker?.Alive == true && attacker.Weapon is BaseRanged && 0.4 > Utility.RandomDouble())
|
|
SendEBolt(attacker);
|
|
}
|
|
|
|
public override void OnThink()
|
|
{
|
|
base.OnThink();
|
|
|
|
// TODO: an OSI bug prevents to verify if the field can regenerate or not
|
|
if (!FieldActive && !IsHurt())
|
|
FieldActive = true;
|
|
}
|
|
|
|
public override bool Move(Direction d)
|
|
{
|
|
bool move = base.Move(d);
|
|
|
|
if (move && FieldActive && Combatant != null)
|
|
FixedParticles(0, 10, 0, 0x2530, EffectLayer.Waist);
|
|
|
|
return move;
|
|
}
|
|
|
|
public void SendEBolt(Mobile to)
|
|
{
|
|
MovingParticles(to, 0x379F, 7, 0, false, true, 0xBE3, 0xFCB, 0x211);
|
|
to.PlaySound(0x229);
|
|
DoHarmful(to);
|
|
AOS.Damage(to, this, 50, 0, 0, 0, 0, 100);
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write(0);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
|
|
FieldActive = CanUseField;
|
|
|
|
if (Name == "Exodus Minion")
|
|
Name = null;
|
|
}
|
|
}
|
|
}
|