ModernUO/Projects/Scripts/Mobiles/Monsters/ML/Animal/Squirrel.cs
2019-08-02 18:16:11 -07:00

59 lines
No EOL
1.4 KiB
C#

namespace Server.Mobiles
{
public class Squirrel : BaseCreature
{
[Constructible]
public Squirrel() : base(AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
Body = 0x116;
SetStr(44, 50);
SetDex(35);
SetInt(5);
SetHits(42, 50);
SetDamage(1, 2);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 30, 34);
SetResistance(ResistanceType.Fire, 10, 14);
SetResistance(ResistanceType.Cold, 30, 35);
SetResistance(ResistanceType.Poison, 20, 25);
SetResistance(ResistanceType.Energy, 20, 25);
SetSkill(SkillName.MagicResist, 4.0);
SetSkill(SkillName.Tactics, 4.0);
SetSkill(SkillName.Wrestling, 4.0);
Tamable = true;
ControlSlots = 1;
MinTameSkill = -21.3;
}
public Squirrel(Serial serial) : base(serial)
{
}
public override string CorpseName => "a squirrel corpse";
public override string DefaultName => "a squirrell";
public override int Meat => 1;
public override FoodType FavoriteFood => FoodType.FruitsAndVegies;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}