ModernUO/Projects/Scripts/Mobiles/Monsters/ML/Bedlam/LadyMarai.cs
2019-08-02 18:16:11 -07:00

88 lines
No EOL
2 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class LadyMarai : SkeletalKnight
{
[Constructible]
public LadyMarai()
{
IsParagon = true;
Hue = 0x21;
SetStr(221, 304);
SetDex(98, 138);
SetInt(54, 99);
SetHits(694, 846);
SetDamage(15, 25);
SetDamageType(ResistanceType.Physical, 40);
SetDamageType(ResistanceType.Cold, 60);
SetResistance(ResistanceType.Physical, 55, 65);
SetResistance(ResistanceType.Fire, 40, 50);
SetResistance(ResistanceType.Cold, 70, 80);
SetResistance(ResistanceType.Poison, 40, 50);
SetResistance(ResistanceType.Energy, 50, 60);
SetSkill(SkillName.Wrestling, 126.6, 137.2);
SetSkill(SkillName.Tactics, 128.7, 134.5);
SetSkill(SkillName.MagicResist, 102.1, 119.1);
SetSkill(SkillName.Anatomy, 126.2, 136.5);
Fame = 18000;
Karma = -18000;
}
public LadyMarai(Serial serial)
: base(serial)
{
}
public override string CorpseName => "a Lady Marai corpse";
public override string DefaultName => "Lady Marai";
/*
// TODO: Uncomment once added
public override void OnDeath( Container c )
{
base.OnDeath( c );
if ( Utility.RandomDouble() < 0.15 )
c.DropItem( new DisintegratingThesisNotes() );
if ( Utility.RandomDouble() < 0.1 )
c.DropItem( new ParrotItem() );
}
*/
public override bool GivesMLMinorArtifact => true;
public override void GenerateLoot()
{
AddLoot(LootPack.UltraRich, 3);
}
public override WeaponAbility GetWeaponAbility()
{
return WeaponAbility.CrushingBlow;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}